RustServer_17001
133.88.119.159:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.4 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:30 UTC 12d ago | 1 | – | running | 0 |
| Thu 1 Oct, 09:25 UTC 13d ago | 1 | – | 1 days | 0 |
| Mon 28 Sep, 10:13 UTC 16d ago | 1 | held half | 3 days | 0 |
| Sat 26 Sep, 01:47 UTC 18d ago | 2 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustServer_17001?
0 of 50 slots on RustServer_17001 are filled right now. A seven-day average of 0 players, with a peak of 1.
How does RustServer_17001 rank against other Rust servers?
For player hours in the last seven days, RustServer_17001 holds rank #15,751 and is in the top 71% of all ranked servers.
Wipe schedule
What does wipe day look like on RustServer_17001?
At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on RustServer_17001?
There is no next wipe to predict for RustServer_17001 because it wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 12 days 6 hours ago the current world was made.
Server details
Is RustServer_17001 online, and how reliable is it?
RustServer_17001 is online at the moment. Based on reported uptime, the last restart was roughly 11 days 4 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 25 September 2026.
Performance of RustServer_17001: does it run smoothly?
The last 48 hours saw an average of 65 server fps and a low of 16. Buildings, deployables and other world objects pushed the entity count as high as 92,648. The peak memory usage was 3,852 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does RustServer_17001 run?
On RustServer_17001, the Rust version is network protocol 2634 and build 166652 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is RustServer_17001 located?
For RustServer_17001, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 133.88.119.159:28015.
Tags, lists
Which When Is Wipe lists include RustServer_17001? And filters?
Community Rust servers are the When Is Wipe lists that RustServer_17001 fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer_17001 mean?
gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code are the tags RustServer_17001 publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does RustServer_17001 enforce? And settings?
No gather rate appears in RustServer_17001's name. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.
Which map does RustServer_17001 run?
RustServer_17001 runs a procedural map of size 4,000 with seed 2026680033, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join RustServer_17001?
Open Rust, press F1, and type client.connect 133.88.119.159:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.