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When Is Wipe

44,184 players on 11,485 servers

Online #15,923

RustServer_9257

133.88.120.27:28015 checked 12m ago

Players

Now0/50
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
8.6 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctTue 15 SepTue 15 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:47 UTC 12d ago 1 – running 0
Tue 15 Sep, 21:28 UTC 29d ago 2 halved by day 3 16.7 days 0
Tue 15 Sep, 11:02 UTC 29d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average
199/225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average
113/200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average
438/500
Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average
112/200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
23/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average
129/175

Quick answers

from the figures on this page

Population

How busy is RustServer_9257?

The current population of RustServer_9257 is 0 out of 50 slots. Averaged over the past week: 0 players.

How does RustServer_9257 rank against other Rust servers?

For player hours in the last seven days, RustServer_9257 holds rank #15,923 and is in the top 72% of all ranked servers.

Wipe times

What does wipe day look like on RustServer_9257?

The busiest points of its recent wipes drew 2 players on average. 1 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 3.

What is the wipe schedule on RustServer_9257?

With no regular pattern, RustServer_9257 wipes at irregular times, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 12 days 11 hours.

Server

Is RustServer_9257 online, and how reliable is it?

Right now RustServer_9257 is up and online. Based on reported uptime, the last restart was roughly 12 days 9 hours ago. 144 of 168 hours were online in the last 7 full days, 86% uptime. Its first appearance in When Is Wipe data was 14 September 2026.

Performance of RustServer_9257: does it run smoothly?

The last 48 hours saw an average of 102 server fps and a low of 64. Buildings, deployables and other world objects pushed the entity count as high as 46,818. It went as high as 2,936 MB of memory. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does RustServer_9257 run?

Rust network protocol 2634 and build 166586 on Linux is what RustServer_9257 runs. Steam updates your game, so the protocol matches when you join.

Where is RustServer_9257 located?

There is no region published for RustServer_9257. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 133.88.120.27:28015 is its address.

Tags, lists

Which When Is Wipe lists include RustServer_9257? And filters?

These When Is Wipe lists include RustServer_9257: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RustServer_9257 mean?

gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code are the tags RustServer_9257 publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Map and rules

What rules does RustServer_9257 enforce? And settings?

No gather rate appears in RustServer_9257's name. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. This is a community server, in the Community list. VAC is on.

Which map does RustServer_9257 run?

The map on RustServer_9257 is procedural, size 3,000, seed 5670, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.

Join

How do I join RustServer_9257?

Press F1 in Rust and enter client.connect 133.88.120.27:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 players.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.