RustServer_9257
133.88.120.27:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 8.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:47 UTC 12d ago | 1 | – | running | 0 |
| Tue 15 Sep, 21:28 UTC 29d ago | 2 | halved by day 3 | 16.7 days | 0 |
| Tue 15 Sep, 11:02 UTC 29d ago | 2 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustServer_9257?
The current population of RustServer_9257 is 0 out of 50 slots. Averaged over the past week: 0 players.
How does RustServer_9257 rank against other Rust servers?
For player hours in the last seven days, RustServer_9257 holds rank #15,923 and is in the top 72% of all ranked servers.
Wipe times
What does wipe day look like on RustServer_9257?
The busiest points of its recent wipes drew 2 players on average. 1 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 3.
What is the wipe schedule on RustServer_9257?
With no regular pattern, RustServer_9257 wipes at irregular times, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 12 days 11 hours.
Server
Is RustServer_9257 online, and how reliable is it?
Right now RustServer_9257 is up and online. Based on reported uptime, the last restart was roughly 12 days 9 hours ago. 144 of 168 hours were online in the last 7 full days, 86% uptime. Its first appearance in When Is Wipe data was 14 September 2026.
Performance of RustServer_9257: does it run smoothly?
The last 48 hours saw an average of 102 server fps and a low of 64. Buildings, deployables and other world objects pushed the entity count as high as 46,818. It went as high as 2,936 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does RustServer_9257 run?
Rust network protocol 2634 and build 166586 on Linux is what RustServer_9257 runs. Steam updates your game, so the protocol matches when you join.
Where is RustServer_9257 located?
There is no region published for RustServer_9257. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 133.88.120.27:28015 is its address.
Tags, lists
Which When Is Wipe lists include RustServer_9257? And filters?
These When Is Wipe lists include RustServer_9257: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer_9257 mean?
gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code are the tags RustServer_9257 publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does RustServer_9257 enforce? And settings?
No gather rate appears in RustServer_9257's name. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. This is a community server, in the Community list. VAC is on.
Which map does RustServer_9257 run?
The map on RustServer_9257 is procedural, size 3,000, seed 5670, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join RustServer_9257?
Press F1 in Rust and enter client.connect 133.88.120.27:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players The server holds 50 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166586- Build The game build is 166586.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.