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When Is Wipe

38,859 players on 11,595 servers

Online #15,353

A Shockbyte x Discord Production Rust Server

135.148.134.23:29134 checked 9m ago

Players

Now0/125
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 483 on average
440/425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 381 on average
30/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 369 on average
45/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 311 on average
199/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 299 on average
122/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 248 on average
47/100

Quick answers

from the figures on this page

Player counts

How busy is A Shockbyte x Discord Production Rust Server?

The current population of A Shockbyte x Discord Production Rust Server is 0 out of 125 slots. Averaged over the past week: 0 players.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

For player hours in the last seven days, A Shockbyte x Discord Production Rust Server holds rank #15,353 and is in the top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

Its rhythm is not yet clear from the wipes of A Shockbyte x Discord Production Rust Server on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 2 days 18 hours is how long the present world has lasted.

Server

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

Right now A Shockbyte x Discord Production Rust Server is up and online. Based on reported uptime, the last restart was roughly 2 days 16 hours ago. 48 of 48 hours were online in the last 2 full days, 100% uptime. When Is Wipe has tracked it since 24 October 2026.

Performance of A Shockbyte x Discord Production Rust Server: does it run smoothly?

In the last 48 hours, average server fps was 254, and it never dropped below 244. Buildings, deployables and other world objects pushed the entity count as high as 8,274. Memory use reached 2,604 MB. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

On A Shockbyte x Discord Production Rust Server, the Rust version is network protocol 2635 and build 168909 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.

Where is A Shockbyte x Discord Production Rust Server located?

No region is published by A Shockbyte x Discord Production Rust Server. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 135.148.134.23:29134.

Lists and tags

Which When Is Wipe lists include A Shockbyte x Discord Production Rust Server? And filters?

The When Is Wipe lists A Shockbyte x Discord Production Rust Server fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

These are the tags A Shockbyte x Discord Production Rust Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp125 (Max players): Capacity is 125 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2635 (Protocol): The server runs game protocol 2635; a version mismatch blocks joining; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Rules, map

What rules does A Shockbyte x Discord Production Rust Server enforce? And settings?

A Shockbyte x Discord Production Rust Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. A community server, it appears in the Community section. VAC is on.

Which map does A Shockbyte x Discord Production Rust Server run?

A procedural map, size 1,500 with seed 50000, is used by A Shockbyte x Discord Production Rust Server; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.

Join

How do I join A Shockbyte x Discord Production Rust Server?

Press F1 in Rust and enter client.connect 135.148.134.23:29134 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival is the game mode.
mp125
Max players Capacity is 125 slots.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2635
Protocol The server runs game protocol 2635; a version mismatch blocks joining.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.