[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes
NA 135.148.136.218:28215 checked 14h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:08 UTC 23h ago | – | – | running | 0 |
| Mon 12 Oct, 04:29 UTC 2d ago | 2 | – | 1.6 days | 0 |
| Sun 11 Oct, 16:32 UTC 3d ago | 2 | – | 0.5 days | 0 |
| Thu 8 Oct, 18:09 UTC 5d ago | 1 | – | 2.9 days | 0 |
| Tue 6 Oct, 08:00 UTC 8d ago | 1 | held half | 2.4 days | 0 |
| Sat 3 Oct, 03:05 UTC 11d ago | 1 | held half | 3.2 days | 1 |
| Fri 2 Oct, 02:44 UTC 12d ago | 1 | – | 1 days | 1 |
| Sun 27 Sep, 16:38 UTC 17d ago | 2 | held half | 4.4 days | 0 |
| Sat 26 Sep, 23:03 UTC 17d ago | 2 | – | 0.7 days | 0 |
| Tue 22 Sep, 08:56 UTC 22d ago | 1 | halved by day 1 | 4.6 days | 1 |
| Tue 22 Sep, 02:47 UTC 22d ago | 3 | – | 0.3 days | 0 |
| Mon 21 Sep, 16:17 UTC 23d ago | 3 | – | 0.4 days | 0 |
| Mon 21 Sep, 04:24 UTC 23d ago | 3 | – | 0.5 days | 1 |
| Sun 20 Sep, 09:39 UTC 24d ago | 3 | – | 0.8 days | 0 |
| Sat 19 Sep, 10:07 UTC 25d ago | 2 | – | 1 days | 0 |
| Fri 18 Sep, 22:39 UTC 25d ago | 2 | – | 0.5 days | 0 |
| Wed 16 Sep, 01:15 UTC 28d ago | 4 | halved by day 1 | 2.9 days | 0 |
| Mon 14 Sep, 04:45 UTC 30d ago | 4 | – | 1.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
Right now [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is offline; the last sighting was 14 hours ago. The past seven days show 0 players on average and 2 at peak. Over the past 48 hours, the peak period was 23:00 UTC with an average of 1 players.
How does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes rank against other Rust servers?
By player hours over the last seven days, [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes ranks #7,119 worldwide and #1,125 in North America, sitting in the top 32% of all ranked servers.
Wipe schedule
What does wipe day look like on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
With no regular pattern, [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes wipes at irregular times, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 23 hours.
Server
Is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes online, and how reliable is it?
The server [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is offline as of the latest check; last seen 14 hours ago. The uptime it reports indicates a restart about 8 hours ago. 45 of 168 hours were online in the last 7 full days, 27% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes: does it run smoothly?
Over the past 48 hours, it averaged 110 server fps, with a minimum of 110. The highest entity count was 1,184, including buildings, deployables and everything else. Memory use reached 1,867 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes run?
The Rust version for [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is network protocol 2634 and build 167781, on Linux. Steam updates your game, so the protocol matches when you join.
Where is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes located?
In North America, [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes lists itself with its NA tag. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 135.148.136.218:28215 is its address.
Tags, lists
Which When Is Wipe lists include [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes? And filters?
Best modded Rust servers, Top Rust aim training servers and Rust servers in North America are the When Is Wipe lists that [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes fits. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes mean?
The game's server browser reads the tags [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes publishes: gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): Capacity is 100 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^e (Minigames): The server hosts minigames: Bedwars, arenas, parkour and more; ^d (Combat training): Practice your aim and PvP here; the loot is supplied; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings; NA (North America): In the server browser it sits under North America. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes enforce? And settings?
[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes's name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is minigames & battle royale, battle royale, parkour, arenas, Bedwars. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes run?
The map on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is procedural, size 3,000, seed 1337, created by the game. The map is fixed by size and seed; view it on RustMaps from this page. The name of the map is Custom Map.
Join
How do I join [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
Press F1 in Rust and enter client.connect 135.148.136.218:28215 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. The address for its site is https://ISL.GG.
Server tags
Published as mp100,ptrak,$r?,v2634,^e,^d,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp100- Max players Capacity is 100 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build This server runs build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Gameplay
^e- Minigames The server hosts minigames: Bedwars, arenas, parkour and more.
^d- Combat training Practice your aim and PvP here; the loot is supplied.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Region
NA- North America In the server browser it sits under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.