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When Is Wipe

38,859 players on 11,595 servers

Online #14,273

A Shockbyte x Discord Production Rust Server

135.148.15.153:28146 checked 10m ago

Players

Now0/75
Peak, 48 hours–
7-day average0
7-day peak2
AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 483 on average
440/425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 381 on average
30/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 369 on average
45/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 311 on average
199/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 299 on average
122/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 248 on average
47/100

Quick answers

from the figures on this page

Player counts

How busy is A Shockbyte x Discord Production Rust Server?

0 of 75 slots on A Shockbyte x Discord Production Rust Server are filled right now. A seven-day average of 0 players, with a peak of 2.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

Over the last seven days, A Shockbyte x Discord Production Rust Server is #14,273 for player hours, placing it in the top 65% of ranked servers globally.

Wipe schedule

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

Its rhythm is not yet clear from the wipes of A Shockbyte x Discord Production Rust Server on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 6 days 5 hours ago the current world was made.

Server details

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

A Shockbyte x Discord Production Rust Server is online at the moment. It reports an uptime that puts the last restart at about 16 hours ago. 119 of 120 hours were online in the last 5 full days, 99% uptime. Its first appearance in When Is Wipe data was 21 October 2026.

Performance of A Shockbyte x Discord Production Rust Server: does it run smoothly?

Over the past 48 hours, it averaged 248 server fps, with a minimum of 232. At its peak it held 8,185 entities, which covers buildings, deployables and all other objects in the world. It went as high as 3,367 MB of memory. What players experience as lag comes from low fps and a rising entity count.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

On A Shockbyte x Discord Production Rust Server, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.

Where is A Shockbyte x Discord Production Rust Server located?

There is no region published for A Shockbyte x Discord Production Rust Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 135.148.15.153:28146.

Tags, lists

Which When Is Wipe lists include A Shockbyte x Discord Production Rust Server? And filters?

These When Is Wipe lists include A Shockbyte x Discord Production Rust Server: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

These are the tags A Shockbyte x Discord Production Rust Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp75 (Max players): The server holds 75 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Rules, map

What rules does A Shockbyte x Discord Production Rust Server enforce? And settings?

A Shockbyte x Discord Production Rust Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. A community server, it appears in the Community section. VAC is on.

Which map does A Shockbyte x Discord Production Rust Server run?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

Open Rust, press F1, and type client.connect 135.148.15.153:28146 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival is the game mode.
mp75
Max players The server holds 75 players.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol Protocol 2634: to join, your game must match this version.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.