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When Is Wipe

55,049 players on 11,598 servers

Offline #15,912

A Shockbyte x Discord Production Rust Server

135.148.15.205:20327 checked 1d ago

Players

Now0/40
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123423:0002:0005:0009:0012:0015:00

Hourly average and peak, UTC.

Server performance

010020030040023:0002:0005:0009:0012:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average
290/375
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average
232/300
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average
379/375
Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average
232/300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
29/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average
246/400

Quick answers

from the figures on this page

Population

How busy is A Shockbyte x Discord Production Rust Server?

Currently A Shockbyte x Discord Production Rust Server is offline, having last been seen 31 hours ago. The past week gives an average of 0 players.

How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?

For player hours in the last seven days, A Shockbyte x Discord Production Rust Server holds rank #15,912 and is in the top 72% of all ranked servers.

Wipe times

What is the wipe schedule on A Shockbyte x Discord Production Rust Server?

Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 23 days 23 hours.

Server details

Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?

Right now A Shockbyte x Discord Production Rust Server is offline, with the most recent sighting 31 hours ago. Based on reported uptime, the last restart was roughly 15 days ago. In the last 7 full days, it was up for 160 of 168 hours, or 95% of the time. Its first appearance in When Is Wipe data was 20 September 2026.

Performance of A Shockbyte x Discord Production Rust Server: does it run smoothly?

Over the past 48 hours, it averaged 236 server fps, with a minimum of 229. The highest entity count was 8,234, including buildings, deployables and everything else. Memory use reached 4,005 MB. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does A Shockbyte x Discord Production Rust Server run?

The Rust version for A Shockbyte x Discord Production Rust Server is network protocol 2633 and build 165217, on Linux. Steam updates your game, so the protocol matches when you join.

Where is A Shockbyte x Discord Production Rust Server located?

For A Shockbyte x Discord Production Rust Server, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 135.148.15.205:20327 is its address.

Tags, lists

Which When Is Wipe lists include A Shockbyte x Discord Production Rust Server? And filters?

Community Rust servers are the When Is Wipe lists that A Shockbyte x Discord Production Rust Server fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Shockbyte x Discord Production Rust Server mean?

The game's server browser reads the tags A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): Standard survival is the game mode; mp40 (Max players): Capacity is 40 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Map and rules

What rules does A Shockbyte x Discord Production Rust Server enforce? And settings?

A Shockbyte x Discord Production Rust Server's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.

Which map does A Shockbyte x Discord Production Rust Server run?

A procedural map, size 1,500 with seed 50000, is used by A Shockbyte x Discord Production Rust Server; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.

How to join

How do I join A Shockbyte x Discord Production Rust Server?

Press F1 in Rust and enter client.connect 135.148.15.205:20327 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival is the game mode.
mp40
Max players Capacity is 40 slots.
ts8
Group limit Default team size applies: 8 maximum.
v2633
Protocol Protocol 2633: to join, your game must match this version.
cs165217
Build The game build is 165217.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code A region code is not set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.