[US] Scrap Kings 2x | BiWeekly | Quad
135.148.150.139:60403 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 17 October, 04:13 UTC, in 2d 6h. Its biweekly schedule tag · low confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 2d 6hSat 17 Oct, 04:13 UTC
- 16d 6hSat 31 Oct, 04:13 UTC
- 21d 21hThu 5 Nov, 19:00 UTCFW
- 30d 6hSat 14 Nov, 04:13 UTC
- 44d 6hSat 28 Nov, 04:13 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 04:13 UTC 11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is [US] Scrap Kings 2x | BiWeekly | Quad?
The current population of [US] Scrap Kings 2x | BiWeekly | Quad is 0 out of 250 slots. Averaged over the past week: 0 players.
How does [US] Scrap Kings 2x | BiWeekly | Quad rank against other Rust servers?
For player hours in the last seven days, [US] Scrap Kings 2x | BiWeekly | Quad holds rank #15,899 and is in the top 72% of all ranked servers.
Wipe schedule
What does wipe day look like on [US] Scrap Kings 2x | BiWeekly | Quad?
At their busiest, its recent wipes drew 1 players on average. 4 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on [US] Scrap Kings 2x | BiWeekly | Quad?
The schedule of [US] Scrap Kings 2x | BiWeekly | Quad cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. On Saturday 17 October at 04:13 UTC the next wipe falls due. 11 days 17 hours is how long the present world has lasted. The tags carry an every-two-weeks wipe schedule.
Server details
Is [US] Scrap Kings 2x | BiWeekly | Quad online, and how reliable is it?
Right now [US] Scrap Kings 2x | BiWeekly | Quad is up and online. Based on reported uptime, the last restart was roughly 16 hours ago. 145 of 168 hours were online in the last 7 full days, 86% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of [US] Scrap Kings 2x | BiWeekly | Quad: does it run smoothly?
In the last 48 hours, average server fps was 233, and it never dropped below 194. The highest entity count was 30,356, including buildings, deployables and everything else. It went as high as 1,427 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does [US] Scrap Kings 2x | BiWeekly | Quad run?
Rust network protocol 2634 and build 167781 on Linux is what [US] Scrap Kings 2x | BiWeekly | Quad runs. Joining needs the same protocol version; Steam handles that update for you.
Where is [US] Scrap Kings 2x | BiWeekly | Quad located?
No region tag is published by [US] Scrap Kings 2x | BiWeekly | Quad, but its name points to North America. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 135.148.150.139:60403 is its address.
Tags, lists
Which When Is Wipe lists include [US] Scrap Kings 2x | BiWeekly | Quad? And filters?
2x gather Rust servers, Best modded Rust servers and Rust servers in North America are the When Is Wipe lists that [US] Scrap Kings 2x | BiWeekly | Quad fits. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
What do the server tags on [US] Scrap Kings 2x | BiWeekly | Quad mean?
These are the tags [US] Scrap Kings 2x | BiWeekly | Quad publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp250 (Max players): The server holds 250 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^b (Biweekly): This server wipes fortnightly; ^v (Vanilla): This server runs the game unchanged, with no modified rates, kits or rules; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does [US] Scrap Kings 2x | BiWeekly | Quad enforce? And settings?
[US] Scrap Kings 2x | BiWeekly | Quad's name says it: 2x gather. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. The server name includes vanilla: this server runs the game unchanged, with no modified rates, kits or rules. VAC is on.
Which map does [US] Scrap Kings 2x | BiWeekly | Quad run?
A procedural map, size 2,500 with seed 1, is used by [US] Scrap Kings 2x | BiWeekly | Quad; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join [US] Scrap Kings 2x | BiWeekly | Quad?
Press F1 in Rust and enter client.connect 135.148.150.139:60403 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp250,ptrak,$r?,v2634,^b,^v,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode The mode is vanilla survival.
mp250- Max players The server holds 250 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Wipe schedule
^b- Biweekly This server wipes fortnightly.
Difficulty
^v- Vanilla This server runs the game unchanged, with no modified rates, kits or rules.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.