CPVA´s Test Server
136.243.60.215:28080 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:08 UTCFW 12d ago | 0 | – | running | 0 |
| Tue 29 Sep, 21:35 UTC 14d ago | 1 | – | 1.9 days | 0 |
| Sat 19 Sep, 22:01 UTC 24d ago | 0 | – | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is CPVA´s Test Server?
The current population of CPVA´s Test Server is 0 out of 50 slots. A seven-day average of 0 players, with a peak of 1. Over the past 48 hours, the peak period was 22:00 UTC with an average of 0 players.
How does CPVA´s Test Server rank against other Rust servers?
Over the last seven days, CPVA´s Test Server is #15,802 for player hours, placing it in the top 71% of ranked servers globally.
Wipe schedule
What does wipe day look like on CPVA´s Test Server?
The busiest points of its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on CPVA´s Test Server?
There is no next wipe to predict for CPVA´s Test Server because it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 12 days 4 hours is how long the present world has lasted.
Server details
Is CPVA´s Test Server online, and how reliable is it?
CPVA´s Test Server is online at the moment. It reports an uptime that puts the last restart at about 12 days 2 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 13 September 2026.
Performance of CPVA´s Test Server: does it run smoothly?
The last 48 hours saw an average of 80 server fps and a low of 64. Buildings, deployables and other world objects pushed the entity count as high as 117,402. It went as high as 5,729 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does CPVA´s Test Server run?
The Rust version for CPVA´s Test Server is network protocol 2634 and build 166494, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is CPVA´s Test Server located?
No region is published by CPVA´s Test Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 136.243.60.215:28080.
Lists and tags
Which When Is Wipe lists include CPVA´s Test Server? And filters?
These When Is Wipe lists include CPVA´s Test Server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on CPVA´s Test Server mean?
gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings are the tags CPVA´s Test Server publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does CPVA´s Test Server enforce? And settings?
CPVA´s Test Server's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does CPVA´s Test Server run?
A procedural map, size 5,000 with seed 1234567, is used by CPVA´s Test Server; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page. Custom Map appears as the map name.
How to join
How do I join CPVA´s Test Server?
Press F1 in Rust and enter client.connect 136.243.60.215:28080 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Slot count: 50.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166494- Build This server runs build 166494.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.