DevRust
136.46.129.110:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:10 UTCFW 12d ago | 1 | – | running | 1 |
| Fri 25 Sep, 06:56 UTC 18d ago | 1 | held half | 6.5 days | 0 |
| Thu 24 Sep, 17:56 UTC 19d ago | 1 | – | 0.5 days | 1 |
| Sun 20 Sep, 17:46 UTC 23d ago | 1 | held half | 4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is DevRust?
Right now DevRust is offline; the last sighting was 3 days 20 hours ago. The past seven days show 1 players on average and 1 at peak.
How does DevRust rank against other Rust servers?
Over the last seven days, DevRust is #7,194 for player hours, placing it in the top 32% of ranked servers globally.
Wipe times
What does wipe day look like on DevRust?
Its recent wipes drew an average busiest crowd of 1 players. 0 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on DevRust?
No next wipe can be predicted for DevRust, which wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 18 days 17 hours is how long the present world has lasted.
Server details
Is DevRust online, and how reliable is it?
Right now DevRust is offline, with the most recent sighting 3 days 20 hours ago. In the last 7 full days, it was up for 17 of 168 hours, or 10% of the time. The earliest record When Is Wipe has is 18 September 2026.
Which version of Rust does DevRust run?
The Rust version for DevRust is network protocol 2635 and build 167519, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is DevRust located?
For DevRust, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 136.46.129.110:28015.
Lists and tags
Which When Is Wipe lists include DevRust? And filters?
Best modded Rust servers are the When Is Wipe lists that DevRust fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on DevRust mean?
These are the tags DevRust publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp2 (Max players): Capacity is 2 slots; ts8 (Group limit): The team limit is 8, the game's default; v2635 (Protocol): The server runs game protocol 2635; a version mismatch blocks joining; cs167519 (Build): The game build is 167519; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): Carbon provides the plugin framework here. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does DevRust enforce? And settings?
DevRust's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. The server has VAC, Valve's anti-cheat, on.
Which map does DevRust run?
DevRust uses a procedural map from the game's generator.
Join
How do I join DevRust?
Press F1 in Rust and enter client.connect 136.46.129.110:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2635,gmrust,cs167519,ts8,^z,^y
Game
gmrust- Game mode Standard survival is the game mode.
mp2- Max players Capacity is 2 slots.
ts8- Group limit The team limit is 8, the game's default.
v2635- Protocol The server runs game protocol 2635; a version mismatch blocks joining.
cs167519- Build The game build is 167519.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.