ID10Ts Surviving
136.62.38.158:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is ID10Ts Surviving?
The current population of ID10Ts Surviving is 0 out of 100 slots. The past week gives an average of 0 players.
How does ID10Ts Surviving rank against other Rust servers?
For player hours in the last seven days, ID10Ts Surviving holds rank #15,869 and is in the top 72% of all ranked servers.
Wipe schedule
What is the wipe schedule on ID10Ts Surviving?
Its rhythm is not yet clear from the wipes of ID10Ts Surviving on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 18 hours is how long the present world has lasted.
Server
Is ID10Ts Surviving online, and how reliable is it?
Right now ID10Ts Surviving is up and online. When Is Wipe has tracked it since 16 October 2026.
Which version of Rust does ID10Ts Surviving run?
The Rust version for ID10Ts Surviving is network protocol 2634 and build 167781, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is ID10Ts Surviving located?
No region is published by ID10Ts Surviving. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 136.62.38.158:28015 is its address.
Lists and tags
Which When Is Wipe lists include ID10Ts Surviving? And filters?
Community Rust servers are the When Is Wipe lists that ID10Ts Surviving fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on ID10Ts Surviving mean?
gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): Capacity is 100 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code are the tags ID10Ts Surviving publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does ID10Ts Surviving enforce? And settings?
No gather rate appears in ID10Ts Surviving's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.
Which map does ID10Ts Surviving run?
A procedural map, made by the game, is used by ID10Ts Surviving.
How to join
How do I join ID10Ts Surviving?
Press F1 in Rust and enter client.connect 136.62.38.158:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp100- Max players Capacity is 100 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build The game build is 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.