LunaRust Build - LGS3 test
138.84.34.198:28175 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.4 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 00:23 UTC 1d ago | – | – | running | 0 |
| Sat 10 Oct, 15:41 UTC 4d ago | 1 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is LunaRust Build - LGS3 test?
0 of 20 slots on LunaRust Build - LGS3 test are filled right now. The past seven days show 0 players on average and 1 at peak. Over the past 48 hours, the peak period was 01:00 UTC with an average of 1 players.
How does LunaRust Build - LGS3 test rank against other Rust servers?
For player hours in the last seven days, LunaRust Build - LGS3 test holds rank #7,606 and is in the top 34% of all ranked servers.
Wipe schedule
What does wipe day look like on LunaRust Build - LGS3 test?
Its recent wipes drew an average busiest crowd of 1 players. The crowd reaches its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on LunaRust Build - LGS3 test?
The rhythm of LunaRust Build - LGS3 test cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 45 hours ago the current world was made.
Server details
Is LunaRust Build - LGS3 test online, and how reliable is it?
Right now LunaRust Build - LGS3 test is up and online. 72 of 72 hours were online in the last 3 full days, 100% uptime. Its first appearance in When Is Wipe data was 10 October 2026.
Which version of Rust does LunaRust Build - LGS3 test run?
On LunaRust Build - LGS3 test, the Rust version is network protocol 2634 and build 167398 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is LunaRust Build - LGS3 test located?
For LunaRust Build - LGS3 test, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 138.84.34.198:28175 is its address.
Lists and tags
Which When Is Wipe lists include LunaRust Build - LGS3 test? And filters?
Best modded Rust servers and Rust build and creative servers are the When Is Wipe lists that LunaRust Build - LGS3 test fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on LunaRust Build - LGS3 test mean?
gmrust (Game mode): Standard survival is the game mode; mp20 (Max players): Capacity is 20 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): This server runs build 167398; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings are the tags LunaRust Build - LGS3 test publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does LunaRust Build - LGS3 test enforce? And settings?
No gather rate appears in LunaRust Build - LGS3 test's name. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
How to join
How do I join LunaRust Build - LGS3 test?
Press F1 in Rust and enter client.connect 138.84.34.198:28175 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp20- Max players Capacity is 20 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build This server runs build 167398.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.