TechHeads | Chill | All Monuments
OC 139.5.166.21:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is TechHeads | Chill | All Monuments?
Currently TechHeads | Chill | All Monuments is offline, having last been seen 2 days 15 hours ago. Averaged over the past week: 0 players.
How does TechHeads | Chill | All Monuments rank against other Rust servers?
Over the last seven days, TechHeads | Chill | All Monuments is #15,966 for player hours globally and #190 in Oceania, placing it in the top 72% of ranked servers.
Wipe schedule
What is the wipe schedule on TechHeads | Chill | All Monuments?
Its rhythm is not yet clear from the wipes of TechHeads | Chill | All Monuments on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 11 days 23 hours.
Server details
Is TechHeads | Chill | All Monuments online, and how reliable is it?
The server TechHeads | Chill | All Monuments is offline as of the latest check; last seen 2 days 15 hours ago. 0 of 48 hours were online in the last 2 full days, 0% uptime. Its first appearance in When Is Wipe data was 11 October 2026.
Which version of Rust does TechHeads | Chill | All Monuments run?
The Rust version for TechHeads | Chill | All Monuments is network protocol 2634 and build 166586, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is TechHeads | Chill | All Monuments located?
With its OC tag, TechHeads | Chill | All Monuments lists itself in Oceania. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 139.5.166.21:28015.
Tags, lists
Which When Is Wipe lists include TechHeads | Chill | All Monuments? And filters?
Oceania Rust servers and Best modded Rust servers are the When Is Wipe lists that TechHeads | Chill | All Monuments fits. It appears under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on TechHeads | Chill | All Monuments mean?
gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): The server holds 20 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166586 (Build): This server runs build 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^z (Modded): Listed under Modded, with plugins or changed settings; ^y (Carbon): Carbon provides the plugin framework here; OC (Oceania): The server browser files it under Oceania are the tags TechHeads | Chill | All Monuments publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does TechHeads | Chill | All Monuments enforce? And settings?
The name of TechHeads | Chill | All Monuments does not state a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Carbon plugins are used. The server name includes vanilla: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. VAC is on.
Which map does TechHeads | Chill | All Monuments run?
TechHeads | Chill | All Monuments uses a procedural map from the game's generator.
Join
How do I join TechHeads | Chill | All Monuments?
Press F1 in Rust and enter client.connect 139.5.166.21:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2634,^z,^y,^v,OC,gmvanilla,cs166586,ts8
Game
gmvanilla- Game mode Survival in vanilla form.
mp20- Max players The server holds 20 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166586- Build This server runs build 166586.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Mods and access
^z- Modded Listed under Modded, with plugins or changed settings.
^y- Carbon Carbon provides the plugin framework here.
Region
OC- Oceania The server browser files it under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.