LinuxGSM rebuilt parity test
14.1.89.24:28125 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is LinuxGSM rebuilt parity test?
At present LinuxGSM rebuilt parity test shows as offline; its last appearance was 4 days 4 hours ago. The past week gives an average of 0 players.
How does LinuxGSM rebuilt parity test rank against other Rust servers?
Over the last seven days, LinuxGSM rebuilt parity test is #16,008 for player hours, placing it in the top 72% of ranked servers globally.
Wipe schedule
What is the wipe schedule on LinuxGSM rebuilt parity test?
Its rhythm is not yet clear from the wipes of LinuxGSM rebuilt parity test on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 4 days 9 hours ago the current world was made.
Server
Is LinuxGSM rebuilt parity test online, and how reliable is it?
Right now LinuxGSM rebuilt parity test is offline, with the most recent sighting 4 days 4 hours ago. In the last 3 full days, it was up for 0 of 72 hours, or 0% of the time. Its first appearance in When Is Wipe data was 9 October 2026.
Which version of Rust does LinuxGSM rebuilt parity test run?
Rust network protocol 2634 and build 167231 on Linux is what LinuxGSM rebuilt parity test runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is LinuxGSM rebuilt parity test located?
There is no region published for LinuxGSM rebuilt parity test. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 14.1.89.24:28125 is its address.
Lists and tags
Which When Is Wipe lists include LinuxGSM rebuilt parity test? And filters?
Community Rust servers are the When Is Wipe lists that LinuxGSM rebuilt parity test fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on LinuxGSM rebuilt parity test mean?
gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The server holds 1 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167231 (Build): This server runs build 167231; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code are the tags LinuxGSM rebuilt parity test publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does LinuxGSM rebuilt parity test enforce? And settings?
No gather rate appears in LinuxGSM rebuilt parity test's name. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. A community server, it appears in the Community section. VAC is on.
Which map does LinuxGSM rebuilt parity test run?
LinuxGSM rebuilt parity test uses a procedural map from the game's generator.
Join
How do I join LinuxGSM rebuilt parity test?
Press F1 in Rust and enter client.connect 14.1.89.24:28125 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167231,ts8
Game
gmvanilla- Game mode The mode is vanilla survival.
mp1- Max players The server holds 1 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167231- Build This server runs build 167231.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.