[LAN] NVRIN Build (creative)
14.10.161.128:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 8 Sep, 15:00 UTC 36d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is [LAN] NVRIN Build (creative)?
Right now [LAN] NVRIN Build (creative) is offline; the last sighting was 28 days 13 hours ago.
How does [LAN] NVRIN Build (creative) rank against other Rust servers?
For player hours in the last seven days, [LAN] NVRIN Build (creative) holds rank #15,479 and is in the top – of all ranked servers.
Wipe times
What is the wipe schedule on [LAN] NVRIN Build (creative)?
The rhythm of [LAN] NVRIN Build (creative) cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 36 days 4 hours ago the current world was made.
Server details
Is [LAN] NVRIN Build (creative) online, and how reliable is it?
The server [LAN] NVRIN Build (creative) is offline as of the latest check; last seen 28 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Which version of Rust does [LAN] NVRIN Build (creative) run?
Rust network protocol 2633 and build 163794 on Linux is what [LAN] NVRIN Build (creative) runs. Joining needs the same protocol version; Steam handles that update for you.
Where is [LAN] NVRIN Build (creative) located?
For [LAN] NVRIN Build (creative), no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 14.10.161.128:28015.
Tags, lists
Which When Is Wipe lists include [LAN] NVRIN Build (creative)? And filters?
The When Is Wipe lists [LAN] NVRIN Build (creative) fits are: Best modded Rust servers, Rust build and creative servers and Rust creative servers. It appears under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [LAN] NVRIN Build (creative) mean?
gmrust (Game mode): This server runs standard Rust survival; mp30 (Max players): Slot count: 30; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^c (Creative): Creative mode: gather nothing, build anything; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags [LAN] NVRIN Build (creative) publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does [LAN] NVRIN Build (creative) enforce? And settings?
The name of [LAN] NVRIN Build (creative) does not state a gather rate. The group limit is 8 players, the default. On this server, the mode is build & creative, building in a sandbox, without gathering. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does [LAN] NVRIN Build (creative) run?
A procedural map, made by the game, is used by [LAN] NVRIN Build (creative).
How to join
How do I join [LAN] NVRIN Build (creative)?
Open Rust, press F1, and type client.connect 14.10.161.128:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp30,ptrak,$r?,v2633,^c,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp30- Max players Slot count: 30.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs163794- Build The game build is 163794.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Gameplay
^c- Creative Creative mode: gather nothing, build anything.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.