LocalServer
14.12.117.192:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is LocalServer?
At present LocalServer shows as offline; its last appearance was 9 days 17 hours ago.
How does LocalServer rank against other Rust servers?
For player hours in the last seven days, LocalServer holds rank #13,849 and is in the top 61% of all ranked servers.
Wipe times
What is the wipe schedule on LocalServer?
Its rhythm is not yet clear from the wipes of LocalServer on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 11 days 19 hours ago the current world was made.
Server
Is LocalServer online, and how reliable is it?
The server LocalServer is offline as of the latest check; last seen 9 days 17 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 2 October 2026.
Which version of Rust does LocalServer run?
On LocalServer, the Rust version is network protocol 2634 and build 166652 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is LocalServer located?
There is no region published for LocalServer. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 14.12.117.192:28015 is its address.
Lists and tags
Which When Is Wipe lists include LocalServer? And filters?
Community Rust servers are the When Is Wipe lists that LocalServer fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on LocalServer mean?
gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): Capacity is 500 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set are the tags LocalServer publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does LocalServer enforce? And settings?
The name of LocalServer does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, on.
Which map does LocalServer run?
The map on LocalServer is procedural, created by the game.
Join
How do I join LocalServer?
Open Rust, press F1, and type client.connect 14.12.117.192:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp500- Max players Capacity is 500 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build The game build is 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.