Rust lifecycle test
141.94.64.178:48015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 19 October, 04:13 UTC, in 4d 14h. Every Monday at 04:13 UTC · medium confidence
- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 4d 14hMon 19 Oct, 04:13 UTC
- 11d 14hMon 26 Oct, 04:13 UTC
- 18d 14hMon 2 Nov, 04:13 UTC
- 22d 5hThu 5 Nov, 19:00 UTCFW
- 25d 14hMon 9 Nov, 04:13 UTC
- 32d 14hMon 16 Nov, 04:13 UTC
- 39d 14hMon 23 Nov, 04:13 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 04:13 UTC 2d ago | 0 | – | running | 0 |
| Mon 5 Oct, 04:08 UTC 9d ago | 0 | – | 7 days | 0 |
| Mon 28 Sep, 04:10 UTC 16d ago | 0 | – | 7 days | 0 |
| Mon 21 Sep, 04:05 UTC 23d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Rust lifecycle test?
Currently Rust lifecycle test is offline, having last been seen 2 days 9 hours ago. The past week gives an average of 0 players.
How does Rust lifecycle test rank against other Rust servers?
By player hours over the last seven days, Rust lifecycle test ranks #15,919 worldwide and sits in the top 72% of all ranked servers.
Wipe times
What does wipe day look like on Rust lifecycle test?
The busiest points of its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on Rust lifecycle test?
The wipe rhythm of Rust lifecycle test is every Monday at 04:13 UTC. On Monday 19 October at 04:13 UTC the next wipe falls due. 2 days 9 hours ago the current world was made.
Server details
Is Rust lifecycle test online, and how reliable is it?
Right now Rust lifecycle test is offline, with the most recent sighting 2 days 9 hours ago. 1 of 168 hours were online in the last 7 full days, 1% uptime. The earliest record When Is Wipe has is 14 September 2026.
Which version of Rust does Rust lifecycle test run?
On Rust lifecycle test, the Rust version is network protocol 2634 and build 167398 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Rust lifecycle test located?
No region is published by Rust lifecycle test. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 141.94.64.178:48015 is its address.
Tags, lists
Which When Is Wipe lists include Rust lifecycle test? And filters?
The When Is Wipe lists Rust lifecycle test fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Rust lifecycle test mean?
gmrust (Game mode): This server runs standard Rust survival; mp8 (Max players): Capacity is 8 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set are the tags Rust lifecycle test publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Rust lifecycle test enforce? And settings?
Rust lifecycle test's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. This is a community server, in the Community list. VAC is on.
Which map does Rust lifecycle test run?
A procedural map, made by the game, is used by Rust lifecycle test.
How to join
How do I join Rust lifecycle test?
Press F1 in Rust and enter client.connect 141.94.64.178:48015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp8,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp8- Max players Capacity is 8 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167398- Build The game build is 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.