Rustomatic | Oldskool Hardcore | Bi-weekly
142.132.217.116:28025 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 14.4 days between real wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:15 UTCFW 13d ago | 2 | – | running | 0 |
| Thu 17 Sep, 07:53 UTC 28d ago | 7 | halved by day 1 | 14.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Rustomatic | Oldskool Hardcore | Bi-weekly?
0 of 100 slots on Rustomatic | Oldskool Hardcore | Bi-weekly are filled right now. For the last seven days the mean was 0 players; the highest count was 1. Over the past 48 hours, the peak period was 21:00 UTC with an average of 1 players.
How does Rustomatic | Oldskool Hardcore | Bi-weekly rank against other Rust servers?
Over the last seven days, Rustomatic | Oldskool Hardcore | Bi-weekly is #8,254 for player hours, placing it in the top 37% of ranked servers globally.
Wipe times
What does wipe day look like on Rustomatic | Oldskool Hardcore | Bi-weekly?
Its recent wipes drew an average busiest crowd of 4 players. The crowd reaches its peak 18 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 1.
What is the wipe schedule on Rustomatic | Oldskool Hardcore | Bi-weekly?
Too few wipes are on record for Rustomatic | Oldskool Hardcore | Bi-weekly to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 13 days 13 hours.
Server
Is Rustomatic | Oldskool Hardcore | Bi-weekly online, and how reliable is it?
Live status for Rustomatic | Oldskool Hardcore | Bi-weekly: online. It reports an uptime that puts the last restart at about 3 minutes ago. In the last 7 full days, it was up for 167 of 168 hours, or 99% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of Rustomatic | Oldskool Hardcore | Bi-weekly: does it run smoothly?
Over the past 48 hours, it averaged 102 server fps, with a minimum of 55. Buildings, deployables and other world objects pushed the entity count as high as 102,909. The peak memory usage was 3,297 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Rustomatic | Oldskool Hardcore | Bi-weekly run?
The Rust version for Rustomatic | Oldskool Hardcore | Bi-weekly is network protocol 2634 and build 167781, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is Rustomatic | Oldskool Hardcore | Bi-weekly located?
No region is published by Rustomatic | Oldskool Hardcore | Bi-weekly. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 142.132.217.116:28025 is its address.
Lists and tags
Which When Is Wipe lists include Rustomatic | Oldskool Hardcore | Bi-weekly? And filters?
These When Is Wipe lists include Rustomatic | Oldskool Hardcore | Bi-weekly: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore; Server tag: Oxide ^o; Last wipe: In the last 2 weeks.
What do the server tags on Rustomatic | Oldskool Hardcore | Bi-weekly mean?
These are the tags Rustomatic | Oldskool Hardcore | Bi-weekly publishes, read by the game's server browser: gmhardcore (Game mode): This server uses the hardcore ruleset; mp100 (Max players): Slot count: 100; ts0 (Group limit): No team system runs here; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod). Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Rustomatic | Oldskool Hardcore | Bi-weekly enforce? And settings?
No gather rate appears in Rustomatic | Oldskool Hardcore | Bi-weekly's name. No group limit is given. The game mode for this server is hardcore, Facepunch's most difficult mode. You can fight and raid other players. This is a community server, in the Community list. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Rustomatic | Oldskool Hardcore | Bi-weekly run?
A procedural map, size 4,250, is used by Rustomatic | Oldskool Hardcore | Bi-weekly; the game generates it.
Join
How do I join Rustomatic | Oldskool Hardcore | Bi-weekly?
Press F1 in Rust and enter client.connect 142.132.217.116:28025 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. You can find its website at https://www.rustomatic.eu.
Server tags
Published as mp100,ptrak,$r?,v2634,gmhardcore,cs167781,ts0,^o
Game
gmhardcore- Game mode This server uses the hardcore ruleset.
mp100- Max players Slot count: 100.
ts0- Group limit No team system runs here.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build The game build is 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.