poc-local-audit
142.189.204.220:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 15:03 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is poc-local-audit?
Currently poc-local-audit is offline, having last been seen 36 hours ago. The past seven days show 0 players on average and 1 at peak. Over the past 48 hours, the peak period was 15:00 UTC with an average of 1 players.
How does poc-local-audit rank against other Rust servers?
By player hours over the last seven days, poc-local-audit ranks #14,756 worldwide and sits in the top 67% of all ranked servers.
Wipe schedule
What is the wipe schedule on poc-local-audit?
Its rhythm is not yet clear from the wipes of poc-local-audit on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 37 hours ago the current world was made.
Server details
Is poc-local-audit online, and how reliable is it?
The server poc-local-audit is offline as of the latest check; last seen 36 hours ago. 2 of 48 hours were online in the last 2 full days, 4% uptime. Its first appearance in When Is Wipe data was 12 October 2026.
Which version of Rust does poc-local-audit run?
Rust network protocol 2634 and build 167781 on Windows is what poc-local-audit runs. Steam updates your game, so the protocol matches when you join.
Where is poc-local-audit located?
For poc-local-audit, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 142.189.204.220:28015.
Lists and tags
Which When Is Wipe lists include poc-local-audit? And filters?
The When Is Wipe lists poc-local-audit fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on poc-local-audit mean?
These are the tags poc-local-audit publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): Build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does poc-local-audit enforce? And settings?
poc-local-audit's name makes no mention of a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. A community server, it appears in the Community section. VAC is off.
Which map does poc-local-audit run?
poc-local-audit uses a procedural map from the game's generator.
How to join
How do I join poc-local-audit?
Press F1 in Rust and enter client.connect 142.189.204.220:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players The server holds 10 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build Build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.