Joe's Server
143.105.191.94:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Joe's Server?
Currently Joe's Server is offline, having last been seen 13 days 1 hours ago.
How does Joe's Server rank against other Rust servers?
For player hours in the last seven days, Joe's Server holds rank #13,828 and is in the top 60% of all ranked servers.
Wipe times
What is the wipe schedule on Joe's Server?
Too few wipes are on record for Joe's Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 13 days 4 hours.
Server details
Is Joe's Server online, and how reliable is it?
The server Joe's Server is offline as of the latest check; last seen 13 days 1 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 2 October 2026.
Which version of Rust does Joe's Server run?
Rust network protocol 2634 and build 166494 on Windows is what Joe's Server runs. Steam updates your game, so the protocol matches when you join.
Where is Joe's Server located?
No region is published by Joe's Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 143.105.191.94:28015.
Tags, lists
Which When Is Wipe lists include Joe's Server? And filters?
The When Is Wipe lists Joe's Server fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Joe's Server mean?
The game's server browser reads the tags Joe's Server publishes: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): The server holds 500 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166494 (Build): Build 166494; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Joe's Server enforce? And settings?
Joe's Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed under Community, it is a community server. VAC is on.
Which map does Joe's Server run?
A procedural map, made by the game, is used by Joe's Server.
Join
How do I join Joe's Server?
Open Rust, press F1, and type client.connect 143.105.191.94:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp500- Max players The server holds 500 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166494- Build Build 166494.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.