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When Is Wipe

92,699 players on 11,774 servers

Offline #16,008

Game Mash passthrough (local)

143.105.203.122:28015 checked 5d ago

Players

Now0/4
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct11 Oct12 Oct13 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 412 on average
555/575
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 364 on average
483/500
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average
264/250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 339 on average
437/475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 301 on average
70/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 285 on average
325/400

Quick answers

from the figures on this page

Population

How busy is Game Mash passthrough (local)?

At present Game Mash passthrough (local) shows as offline; its last appearance was 5 days 2 hours ago. The past week gives an average of 0 players.

How does Game Mash passthrough (local) rank against other Rust servers?

By player hours over the last seven days, Game Mash passthrough (local) ranks #16,008 worldwide and sits in the top 72% of all ranked servers.

Wipe times

What is the wipe schedule on Game Mash passthrough (local)?

The rhythm of Game Mash passthrough (local) cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 5 days 2 hours.

Server

Is Game Mash passthrough (local) online, and how reliable is it?

The server Game Mash passthrough (local) is offline as of the latest check; last seen 5 days 2 hours ago. In the last 4 full days, it was up for 0 of 96 hours, or 0% of the time. Its first appearance in When Is Wipe data was 8 October 2026.

Which version of Rust does Game Mash passthrough (local) run?

The Rust version for Game Mash passthrough (local) is network protocol 2634 and build 167058, on Windows. Steam updates your game, so the protocol matches when you join.

Where is Game Mash passthrough (local) located?

For Game Mash passthrough (local), no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 143.105.203.122:28015 is its address.

Lists and tags

Which When Is Wipe lists include Game Mash passthrough (local)? And filters?

Community Rust servers are the When Is Wipe lists that Game Mash passthrough (local) fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Game Mash passthrough (local) mean?

These are the tags Game Mash passthrough (local) publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167058 (Build): Build 167058; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Map and rules

What rules does Game Mash passthrough (local) enforce? And settings?

The name of Game Mash passthrough (local) does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. This is a community server, in the Community list. Anti-cheat VAC from Valve is off.

How to join

How do I join Game Mash passthrough (local)?

Open Rust, press F1, and type client.connect 143.105.203.122:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp4
Max players Slot count: 4.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167058
Build Build 167058.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.