Rust @ rust.localdomain
144.6.128.104:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Rust @ rust.localdomain?
Currently Rust @ rust.localdomain is offline, having last been seen 30 days 2 hours ago.
How does Rust @ rust.localdomain rank against other Rust servers?
For player hours in the last seven days, Rust @ rust.localdomain holds rank #15,121 and is in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on Rust @ rust.localdomain?
Its rhythm is not yet clear from the wipes of Rust @ rust.localdomain on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 33 days 22 hours is how long the present world has lasted.
Server
Is Rust @ rust.localdomain online, and how reliable is it?
The server Rust @ rust.localdomain is offline as of the latest check; last seen 30 days 2 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 13 September 2026.
Which version of Rust does Rust @ rust.localdomain run?
The Rust version for Rust @ rust.localdomain is network protocol 2633 and build 163794, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Rust @ rust.localdomain located?
No region is published by Rust @ rust.localdomain. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 144.6.128.104:28015.
Tags, lists
Which When Is Wipe lists include Rust @ rust.localdomain? And filters?
These When Is Wipe lists include Rust @ rust.localdomain: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rust @ rust.localdomain mean?
These are the tags Rust @ rust.localdomain publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs163794 (Build): Build 163794; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Rust @ rust.localdomain enforce? And settings?
Rust @ rust.localdomain's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.
Which map does Rust @ rust.localdomain run?
A procedural map, made by the game, is used by Rust @ rust.localdomain.
How to join
How do I join Rust @ rust.localdomain?
Open Rust, press F1, and type client.connect 144.6.128.104:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs163794- Build Build 163794.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.