[AU] Meltdown
144.6.253.187:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is [AU] Meltdown?
At present [AU] Meltdown shows as offline; its last appearance was 11 days 1 hours ago.
How does [AU] Meltdown rank against other Rust servers?
Over the last seven days, [AU] Meltdown is #14,746 for player hours, placing it in the top 65% of ranked servers globally.
Wipe times
What is the wipe schedule on [AU] Meltdown?
Too few wipes are on record for [AU] Meltdown to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 11 days 10 hours is how long the present world has lasted.
Server
Is [AU] Meltdown online, and how reliable is it?
Right now [AU] Meltdown is offline, with the most recent sighting 11 days 1 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 3 October 2026.
Which version of Rust does [AU] Meltdown run?
On [AU] Meltdown, the Rust version is network protocol 2634 and build 166652 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is [AU] Meltdown located?
No region tag is published by [AU] Meltdown, but its name points to Oceania. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 144.6.253.187:28015.
Tags, lists
Which When Is Wipe lists include [AU] Meltdown? And filters?
These When Is Wipe lists include [AU] Meltdown: Oceania Rust servers and Best modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 2 weeks.
What do the server tags on [AU] Meltdown mean?
These are the tags [AU] Meltdown publishes, read by the game's server browser: gmhardcore (Game mode): A harsher ruleset applies: hardcore; mp10 (Max players): Capacity is 10 slots; ts0 (Group limit): No team system runs here; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon provides the plugin framework here. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does [AU] Meltdown enforce? And settings?
[AU] Meltdown's name makes no mention of a gather rate. The group limit is not published. The game mode for this server is hardcore, The toughest mode from Facepunch. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Carbon plugins are used. VAC is on.
Which map does [AU] Meltdown run?
The map on [AU] Meltdown is procedural, created by the game.
Join
How do I join [AU] Meltdown?
Press F1 in Rust and enter client.connect 144.6.253.187:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y
Game
gmhardcore- Game mode A harsher ruleset applies: hardcore.
mp10- Max players Capacity is 10 slots.
ts0- Group limit No team system runs here.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build The game build is 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.