Local Staging
145.224.101.125:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Local Staging?
Right now Local Staging is offline; the last sighting was 15 days 19 hours ago.
How does Local Staging rank against other Rust servers?
Over the last seven days, Local Staging is #14,497 for player hours, placing it in the top 61% of ranked servers globally.
Wipe times
What is the wipe schedule on Local Staging?
The rhythm of Local Staging cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 15 days 20 hours.
Server details
Is Local Staging online, and how reliable is it?
Right now Local Staging is offline, with the most recent sighting 15 days 19 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 29 September 2026.
Which version of Rust does Local Staging run?
The Rust version for Local Staging is network protocol 2634 and build 166207, on Windows. Steam updates your game, so the protocol matches when you join.
Where is Local Staging located?
For Local Staging, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 145.224.101.125:28015.
Lists and tags
Which When Is Wipe lists include Local Staging? And filters?
These When Is Wipe lists include Local Staging: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Staging mean?
gmrust (Game mode): Standard survival is the game mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166207 (Build): The game build is 166207; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set are the tags Local Staging publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Local Staging enforce? And settings?
The name of Local Staging does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does Local Staging run?
The map on Local Staging is procedural, created by the game.
Join
How do I join Local Staging?
Press F1 in Rust and enter client.connect 145.224.101.125:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs166207,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp1- Max players Slot count: 1.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166207- Build The game build is 166207.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.