LinuxGSM
145.224.74.117:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 21:22 UTC 26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is LinuxGSM?
At present LinuxGSM shows as offline; its last appearance was 26 days 2 hours ago.
How does LinuxGSM rank against other Rust servers?
Over the last seven days, LinuxGSM is #15,456 for player hours, placing it in the top – of ranked servers globally.
Wipe times
What does wipe day look like on LinuxGSM?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on LinuxGSM?
Its rhythm is not yet clear from the wipes of LinuxGSM on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 26 days 7 hours.
Server
Is LinuxGSM online, and how reliable is it?
Right now LinuxGSM is offline, with the most recent sighting 26 days 2 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 18 September 2026.
Which version of Rust does LinuxGSM run?
Rust network protocol 2633 and build 164530 on Linux is what LinuxGSM runs. Steam updates your game, so the protocol matches when you join.
Where is LinuxGSM located?
There is no region published for LinuxGSM. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 145.224.74.117:28015.
Tags, lists
Which When Is Wipe lists include LinuxGSM? And filters?
The When Is Wipe lists LinuxGSM fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on LinuxGSM mean?
The game's server browser reads the tags LinuxGSM publishes: gmvanilla (Game mode): This is a vanilla survival server; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs164530 (Build): Build 164530; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does LinuxGSM enforce? And settings?
No gather rate appears in LinuxGSM's name. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. This is a community server, in the Community list. VAC is off.
Which map does LinuxGSM run?
The map on LinuxGSM is procedural, created by the game.
How to join
How do I join LinuxGSM?
Press F1 in Rust and enter client.connect 145.224.74.117:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts8
Game
gmvanilla- Game mode This is a vanilla survival server.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs164530- Build Build 164530.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.