Staging Server 2
145.224.83.122:28055 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Staging Server 2?
At present Staging Server 2 shows as offline; its last appearance was 12 days 19 hours ago.
How does Staging Server 2 rank against other Rust servers?
Over the last seven days, Staging Server 2 is #16,330 for player hours, placing it in the top 69% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Staging Server 2?
Its rhythm is not yet clear from the wipes of Staging Server 2 on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 12 days 20 hours is how long the present world has lasted.
Server details
Is Staging Server 2 online, and how reliable is it?
Right now Staging Server 2 is offline, with the most recent sighting 12 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 1 October 2026.
Which version of Rust does Staging Server 2 run?
Rust network protocol 2634 and build 166493 on Windows is what Staging Server 2 runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Staging Server 2 located?
There is no region published for Staging Server 2. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 145.224.83.122:28055.
Tags, lists
Which When Is Wipe lists include Staging Server 2? And filters?
These When Is Wipe lists include Staging Server 2: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Staging Server 2 mean?
These are the tags Staging Server 2 publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The server holds 1 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166493 (Build): The game build is 166493; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Staging Server 2 enforce? And settings?
Staging Server 2's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.
Which map does Staging Server 2 run?
A procedural map, made by the game, is used by Staging Server 2.
Join
How do I join Staging Server 2?
Open Rust, press F1, and type client.connect 145.224.83.122:28055 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166493,ts8
Game
gmvanilla- Game mode The mode is vanilla survival.
mp1- Max players The server holds 1 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166493- Build The game build is 166493.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.