Procedural Map
145.255.159.64:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Procedural Map?
Currently Procedural Map is offline, having last been seen 21 days 1 hours ago.
How does Procedural Map rank against other Rust servers?
By player hours over the last seven days, Procedural Map ranks #13,183 worldwide and sits in the top 57% of all ranked servers.
Wipe times
What is the wipe schedule on Procedural Map?
Too few wipes are on record for Procedural Map to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 40 days.
Server details
Is Procedural Map online, and how reliable is it?
Live status for Procedural Map: offline, last seen 21 days 1 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 17 September 2026.
Which version of Rust does Procedural Map run?
Rust network protocol 2633 and build 164530 on Windows is what Procedural Map runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Procedural Map located?
There is no region published for Procedural Map. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 145.255.159.64:28015 is its address.
Lists and tags
Which When Is Wipe lists include Procedural Map? And filters?
Community Rust servers are the When Is Wipe lists that Procedural Map fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Procedural Map mean?
The game's server browser reads the tags Procedural Map publishes: gmrust (Game mode): Standard survival is the game mode; mp500 (Max players): The server holds 500 players; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Procedural Map enforce? And settings?
No gather rate appears in Procedural Map's name. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.
Which map does Procedural Map run?
Procedural Map uses a procedural map from the game's generator.
How to join
How do I join Procedural Map?
Open Rust, press F1, and type client.connect 145.255.159.64:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp500- Max players The server holds 500 players.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs164530- Build The game build is 164530.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.