test
146.52.43.181:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 21:41 UTC 15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is test?
Currently test is offline, having last been seen 15 days 22 hours ago.
How does test rank against other Rust servers?
By player hours over the last seven days, test ranks #15,903 worldwide and sits in the top 67% of all ranked servers.
Wipe times
What does wipe day look like on test?
The busiest points of its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on test?
Its rhythm is not yet clear from the wipes of test on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 15 days 22 hours.
Server details
Is test online, and how reliable is it?
Live status for test: offline, last seen 15 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 27 September 2026.
Which version of Rust does test run?
On test, the Rust version is network protocol 2633 and build 165217 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is test located?
No region is published by test. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 146.52.43.181:28015 is its address.
Tags, lists
Which When Is Wipe lists include test? And filters?
The When Is Wipe lists test fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
The game's server browser reads the tags test publishes: gmrust (Game mode): Standard survival is the game mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does test enforce? And settings?
No gather rate appears in test's name. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. Listed under Community, it is a community server. VAC is on.
Which map does test run?
The map on test is procedural, created by the game.
Join
How do I join test?
Press F1 in Rust and enter client.connect 146.52.43.181:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp500- Max players Slot count: 500.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build The game build is 165217.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.