4Netplayers RustWorld
146.59.0.52:24900 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 13.5 days between real wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 07:35 UTC 9d ago | 0 | – | running | 0 |
| Sun 20 Sep, 19:45 UTC 23d ago | 1 | halved by day 1 | 13.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is 4Netplayers RustWorld?
Currently 4Netplayers RustWorld is offline, having last been seen 9 days ago.
How does 4Netplayers RustWorld rank against other Rust servers?
By player hours over the last seven days, 4Netplayers RustWorld ranks #15,962 worldwide and sits in the top 71% of all ranked servers.
Wipe schedule
What does wipe day look like on 4Netplayers RustWorld?
Its recent wipes drew an average busiest crowd of 0 players. 0 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 1.
What is the wipe schedule on 4Netplayers RustWorld?
Too few wipes are on record for 4Netplayers RustWorld to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 9 days 14 hours ago the current world was made.
Server details
Is 4Netplayers RustWorld online, and how reliable is it?
The server 4Netplayers RustWorld is offline as of the latest check; last seen 9 days ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 13 September 2026.
Which version of Rust does 4Netplayers RustWorld run?
Rust network protocol 2634 and build 166652 on Linux is what 4Netplayers RustWorld runs. Steam updates your game, so the protocol matches when you join.
Where is 4Netplayers RustWorld located?
For 4Netplayers RustWorld, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 146.59.0.52:24900 is its address.
Tags, lists
Which When Is Wipe lists include 4Netplayers RustWorld? And filters?
The When Is Wipe lists 4Netplayers RustWorld fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on 4Netplayers RustWorld mean?
These are the tags 4Netplayers RustWorld publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does 4Netplayers RustWorld enforce? And settings?
The name of 4Netplayers RustWorld does not state a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.
Which map does 4Netplayers RustWorld run?
The map on 4Netplayers RustWorld is procedural, size 3,500, seed 1234567890, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join 4Netplayers RustWorld?
Press F1 in Rust and enter client.connect 146.59.0.52:24900 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8
Game
gmvanilla- Game mode The mode is vanilla survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build This server runs build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.