Local Test Server
147.92.98.181:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Local Test Server?
At present Local Test Server shows as offline; its last appearance was 30 days 19 hours ago.
How does Local Test Server rank against other Rust servers?
Over the last seven days, Local Test Server is #14,550 for player hours, placing it in the top – of ranked servers globally.
Wipe schedule
What is the wipe schedule on Local Test Server?
The rhythm of Local Test Server cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 36 days 11 hours is how long the present world has lasted.
Server
Is Local Test Server online, and how reliable is it?
The server Local Test Server is offline as of the latest check; last seen 30 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Which version of Rust does Local Test Server run?
Rust network protocol 2633 and build 163794 on Windows is what Local Test Server runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Local Test Server located?
For Local Test Server, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 147.92.98.181:28015.
Lists and tags
Which When Is Wipe lists include Local Test Server? And filters?
The When Is Wipe lists Local Test Server fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
The game's server browser reads the tags Local Test Server publishes: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Local Test Server enforce? And settings?
The name of Local Test Server does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, off.
Which map does Local Test Server run?
A procedural map, made by the game, is used by Local Test Server.
How to join
How do I join Local Test Server?
Press F1 in Rust and enter client.connect 147.92.98.181:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Slot count: 10.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs163794- Build The game build is 163794.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.