[EU/NL] DeathBattalion testserver X2|Slightly Modded|Events
147.93.162.142:28415 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence
- usual gap
- 0.7 days between real wipes
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 22d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 12:35 UTC 3d ago | 2 | – | running | 1 |
| Fri 9 Oct, 20:14 UTC 4d ago | 2 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?
[EU/NL] DeathBattalion testserver X2|Slightly Modded|Events is holding 0 of its 50 slots at the moment. A seven-day average of 0 players, with a peak of 2. Over the past 48 hours, the peak period was 19:00 UTC with an average of 1 players.
How does [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events rank against other Rust servers?
Over the last seven days, [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events is #5,661 for player hours, placing it in the top 25% of ranked servers globally.
Wipe schedule
What does wipe day look like on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?
The busiest points of its recent wipes drew 2 players on average. On the latest wipe, 6 hours passed before the crowd peaked.
What is the wipe schedule on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?
A single monthly wipe, the force wipe, is all [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events runs. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 3 days 12 hours is how long the present world has lasted. A monthly wipe schedule is published in its tags.
Server details
Is [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events online, and how reliable is it?
Right now [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events is up and online. The uptime it reports indicates a restart about 1 hours ago. In the last 4 full days, it was up for 72 of 96 hours, or 75% of the time. When Is Wipe has tracked it since 9 October 2026.
Performance of [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events: does it run smoothly?
The last 48 hours saw an average of 60 server fps and a low of 59. Buildings, deployables and other world objects pushed the entity count as high as 68,727. The peak memory usage was 2,317 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events run?
On [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events, the Rust version is network protocol 2634 and build 167781 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events located?
No region tag is published by [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events, but its name points to Europe. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 147.93.162.142:28415 is its address.
Lists and tags
Which When Is Wipe lists include [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events? And filters?
2x gather Rust servers, EU Rust servers and Best modded Rust servers are the When Is Wipe lists that [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events fits. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.
What do the server tags on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events mean?
These are the tags [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events publishes, read by the game's server browser: gmvanilla (Game mode): This is a vanilla survival server; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^m (Monthly): One wipe per month, matching the force wipe; ^v (Vanilla): This server runs the game unchanged, with no modified rates, kits or rules; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events enforce? And settings?
[EU/NL] DeathBattalion testserver X2|Slightly Modded|Events's name says it: 2x gather. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Vanilla is in the name: this server runs the game unchanged, with no modified rates, kits or rules. The server has VAC, Valve's anti-cheat, on.
Which map does [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events run?
[EU/NL] DeathBattalion testserver X2|Slightly Modded|Events runs a procedural map of size 3,500 with seed 295700, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?
Open Rust, press F1, and type client.connect 147.93.162.142:28415 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla- Game mode This is a vanilla survival server.
mp50- Max players Capacity is 50 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build This server runs build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Wipe schedule
^m- Monthly One wipe per month, matching the force wipe.
Difficulty
^v- Vanilla This server runs the game unchanged, with no modified rates, kits or rules.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.