[US] Facepunch Staging
148.113.198.13:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 20h. The force wipe · high confidence
- usual gap
- 13.8 days between real wipes
- wipe-day peak
- 27 players, last three wipes
- crowd held
- 0% else halves by day 11
Coming wipes
- 21d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 35 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 07:26 UTC 6d ago | 21 | – | running | 8 |
| Thu 24 Sep, 11:44 UTC 20d ago | 33 | halved by day 11 | 13.8 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is [US] Facepunch Staging?
The current population of [US] Facepunch Staging is 9 out of 250 slots. A seven-day average of 11 players, with a peak of 23. In the last 48 hours, 23:00 UTC drew the highest average: 17 players.
How does [US] Facepunch Staging rank against other Rust servers?
Over the last seven days, [US] Facepunch Staging is #1,017 for player hours, placing it in the top 5% of ranked servers globally.
Wipe schedule
What does wipe day look like on [US] Facepunch Staging?
The busiest points of its recent wipes drew 27 players on average. On the latest wipe, 35 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 11 when it did not hold.
What is the wipe schedule on [US] Facepunch Staging?
A single monthly wipe, the force wipe, is all [US] Facepunch Staging runs. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that wipes every Rust server. 20 days 10 hours ago the current world was made. The tags list a monthly wipe schedule.
Server details
Is [US] Facepunch Staging online, and how reliable is it?
Right now [US] Facepunch Staging is up and online. It reports an uptime that puts the last restart at about 11 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of [US] Facepunch Staging: does it run smoothly?
The last 48 hours saw an average of 162 server fps and a low of 92. Buildings, deployables and other world objects pushed the entity count as high as 132,322. It went as high as 3,334 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does [US] Facepunch Staging run?
Rust network protocol 2635 and build 167916 on Windows is what [US] Facepunch Staging runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is [US] Facepunch Staging located?
No region tag is published by [US] Facepunch Staging, but its name points to North America. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 148.113.198.13:28015.
Tags, lists
Which When Is Wipe lists include [US] Facepunch Staging? And filters?
The When Is Wipe lists [US] Facepunch Staging fits are: Official Rust servers, Rust servers in North America and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
What do the server tags on [US] Facepunch Staging mean?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This server runs standard Rust survival; mp250 (Max players): The server holds 250 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2635 (Protocol): The server runs game protocol 2635; a version mismatch blocks joining; cs167916 (Build): This server runs build 167916; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): One wipe per month, matching the force wipe; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules are the tags [US] Facepunch Staging publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does [US] Facepunch Staging enforce? And settings?
No gather rate appears in [US] Facepunch Staging's name. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. It is listed under Official in the game. Vanilla is in the name: vanilla: the stock game, with no changed rates, kits or rules. Anti-cheat VAC from Valve is on.
Which map does [US] Facepunch Staging run?
[US] Facepunch Staging runs a procedural map of size 4,300 with seed 280505286, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join [US] Facepunch Staging?
Open Rust, press F1, and type client.connect 148.113.198.13:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp250,ptrak,$r?,v2635,^m,^v,gmrust,cs167916,ts8
On When Is Wipe
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode This server runs standard Rust survival.
mp250- Max players The server holds 250 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2635- Protocol The server runs game protocol 2635; a version mismatch blocks joining.
cs167916- Build This server runs build 167916.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Wipe schedule
^m- Monthly One wipe per month, matching the force wipe.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.