[CAN] Facepunch 1
148.113.198.4:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 7h. The force wipe · high confidence
- wipe-day peak
- 23 players, last three wipes
Coming wipes
- 22d 7hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTCFW 12d ago | 23 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is [CAN] Facepunch 1?
The current population of [CAN] Facepunch 1 is 5 out of 400 slots. A seven-day average of 14 players, with a peak of 29. The busiest time in the last 48 hours was 19:00 UTC, when the average was 26 players.
How does [CAN] Facepunch 1 rank against other Rust servers?
Over the last seven days, [CAN] Facepunch 1 is #912 for player hours, placing it in the top 4% of ranked servers globally.
Wipe times
What does wipe day look like on [CAN] Facepunch 1?
At their busiest, its recent wipes drew 23 players on average. The crowd reaches its peak 45 hours after the latest wipe.
What is the wipe schedule on [CAN] Facepunch 1?
Once a month, at the force wipe, [CAN] Facepunch 1 wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. The map has been running for 12 days 17 hours. Its tags show a monthly wipe schedule.
Server details
Is [CAN] Facepunch 1 online, and how reliable is it?
Live status for [CAN] Facepunch 1: online. It reports an uptime that puts the last restart at about 22 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of [CAN] Facepunch 1: does it run smoothly?
The last 48 hours saw an average of 279 server fps and a low of 240. The highest entity count was 137,941, including buildings, deployables and everything else. It went as high as 5,994 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does [CAN] Facepunch 1 run?
Rust network protocol 2634 and build 167781 on Windows is what [CAN] Facepunch 1 runs. Steam updates your game, so the protocol matches when you join.
Where is [CAN] Facepunch 1 located?
There is no region published for [CAN] Facepunch 1. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 148.113.198.4:28015.
Lists and tags
Who runs [CAN] Facepunch 1?
124 other servers we track also publish a playrust.com hostname, as does [CAN] Facepunch 1, so they are most likely run by the same operator.
Which When Is Wipe lists include [CAN] Facepunch 1? And filters?
The When Is Wipe lists [CAN] Facepunch 1 fits are: Official Rust servers, Rust tutorial servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 10+ on average; Boxes: Official only.
What do the server tags on [CAN] Facepunch 1 mean?
The game's server browser reads the tags [CAN] Facepunch 1 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This server runs standard Rust survival; mp400 (Max players): Capacity is 400 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^v (Vanilla): This server runs the game unchanged, with no modified rates, kits or rules; ^t (Tutorial on): The Facepunch tutorial is available for new players on this server; sc2 (Custom tag): Owner or plugin set this tag; it is not part of the standard Rust set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does [CAN] Facepunch 1 enforce? And settings?
The name of [CAN] Facepunch 1 does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. You can find it in the Official tab in-game. Vanilla is in the name: this server runs the game unchanged, with no modified rates, kits or rules. The server has VAC, Valve's anti-cheat, on.
Which map does [CAN] Facepunch 1 run?
The map on [CAN] Facepunch 1 is procedural, size 4,500, seed 875579406, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join [CAN] Facepunch 1?
Open Rust, press F1, and type client.connect 148.113.198.4:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp400,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On When Is Wipe
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode This server runs standard Rust survival.
mp400- Max players Capacity is 400 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Wipe schedule
^m- Monthly Monthly wipes apply, aligned with the force wipe.
Difficulty
^v- Vanilla This server runs the game unchanged, with no modified rates, kits or rules.
Gameplay
^t- Tutorial on The Facepunch tutorial is available for new players on this server.
Other
sc2- Custom tag Owner or plugin set this tag; it is not part of the standard Rust set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.