[CAN] Facepunch 2
148.113.198.6:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 9h. The force wipe · high confidence
- wipe-day peak
- 22 players, last three wipes
Coming wipes
- 22d 9hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 22, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTCFW 12d ago | 22 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is [CAN] Facepunch 2?
[CAN] Facepunch 2 is holding 5 of its 400 slots at the moment. A seven-day average of 12 players, with a peak of 24. In the last 48 hours, 16:00 UTC drew the highest average: 19 players.
How does [CAN] Facepunch 2 rank against other Rust servers?
Over the last seven days, [CAN] Facepunch 2 is #984 for player hours, placing it in the top 4% of ranked servers globally.
Wipe schedule
What does wipe day look like on [CAN] Facepunch 2?
Its recent wipes drew an average busiest crowd of 22 players. The crowd reaches its peak 45 hours after the latest wipe.
What is the wipe schedule on [CAN] Facepunch 2?
The only wipe [CAN] Facepunch 2 runs is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 12 days 16 hours ago the current world was made. Its tags show a monthly wipe schedule.
Server
Is [CAN] Facepunch 2 online, and how reliable is it?
Live status for [CAN] Facepunch 2: online. The uptime it reports indicates a restart about 21 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of [CAN] Facepunch 2: does it run smoothly?
The last 48 hours saw an average of 263 server fps and a low of 214. The highest entity count was 138,433, including buildings, deployables and everything else. The peak memory usage was 5,687 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does [CAN] Facepunch 2 run?
The Rust version for [CAN] Facepunch 2 is network protocol 2634 and build 167781, on Windows. Steam updates your game, so the protocol matches when you join.
Where is [CAN] Facepunch 2 located?
No region is published by [CAN] Facepunch 2. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 148.113.198.6:28015.
Lists and tags
Who runs [CAN] Facepunch 2?
124 other servers we track also publish a playrust.com hostname, as does [CAN] Facepunch 2, so they are most likely run by the same operator.
Which When Is Wipe lists include [CAN] Facepunch 2? And filters?
The When Is Wipe lists [CAN] Facepunch 2 fits are: Official Rust servers, Rust tutorial servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 10+ on average; Boxes: Official only.
What do the server tags on [CAN] Facepunch 2 mean?
The game's server browser reads the tags [CAN] Facepunch 2 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival is the game mode; mp400 (Max players): Slot count: 400; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules; ^t (Tutorial on): The Facepunch tutorial is available for new players on this server; sc2 (Custom tag): Not a Rust standard tag: it comes from the owner or a plugin. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does [CAN] Facepunch 2 enforce? And settings?
[CAN] Facepunch 2's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. The server is in the Official tab in-game. Vanilla is claimed: vanilla: the stock game, with no changed rates, kits or rules. Anti-cheat VAC from Valve is on.
Which map does [CAN] Facepunch 2 run?
[CAN] Facepunch 2 runs a procedural map of size 4,500 with seed 539058346, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join [CAN] Facepunch 2?
Press F1 in Rust and enter client.connect 148.113.198.6:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp400,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On When Is Wipe
- official
- Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust- Game mode Standard survival is the game mode.
mp400- Max players Slot count: 400.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Wipe schedule
^m- Monthly Monthly wipes apply, aligned with the force wipe.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Gameplay
^t- Tutorial on The Facepunch tutorial is available for new players on this server.
Other
sc2- Custom tag Not a Rust standard tag: it comes from the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.