[GER]DuKs TESTSERVER
148.251.2.84:30015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 03:05 UTC 4d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is [GER]DuKs TESTSERVER?
0 of 10 slots on [GER]DuKs TESTSERVER are filled right now. The past week gives an average of 0 players.
How does [GER]DuKs TESTSERVER rank against other Rust servers?
For player hours in the last seven days, [GER]DuKs TESTSERVER holds rank #15,955 and is in the top 72% of all ranked servers.
Wipe schedule
What does wipe day look like on [GER]DuKs TESTSERVER?
Its recent wipes drew an average busiest crowd of 0 players. The crowd reaches its peak 0 hours after the latest wipe.
What is the wipe schedule on [GER]DuKs TESTSERVER?
The rhythm of [GER]DuKs TESTSERVER cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 4 days 9 hours is how long the present world has lasted.
Server
Is [GER]DuKs TESTSERVER online, and how reliable is it?
Live status for [GER]DuKs TESTSERVER: online. Based on reported uptime, the last restart was roughly 6 hours ago. 93 of 168 hours were online in the last 7 full days, 55% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of [GER]DuKs TESTSERVER: does it run smoothly?
The last 48 hours saw an average of 38 server fps and a low of 12. At its peak it held 91,351 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 2,587 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does [GER]DuKs TESTSERVER run?
Rust network protocol 2634 and build 167781 on Linux is what [GER]DuKs TESTSERVER runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is [GER]DuKs TESTSERVER located?
Its name points to Europe, though [GER]DuKs TESTSERVER publishes no region tag. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 148.251.2.84:30015 is its address.
Lists and tags
Which When Is Wipe lists include [GER]DuKs TESTSERVER? And filters?
EU Rust servers and Best modded Rust servers are the When Is Wipe lists that [GER]DuKs TESTSERVER fits. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on [GER]DuKs TESTSERVER mean?
These are the tags [GER]DuKs TESTSERVER publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings; rustmaps (Custom tag): Owner or plugin set this tag; it is not part of the standard Rust set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does [GER]DuKs TESTSERVER enforce? And settings?
[GER]DuKs TESTSERVER's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. VAC is on.
Which map does [GER]DuKs TESTSERVER run?
A custom map of size 4,000 is used by [GER]DuKs TESTSERVER; its file is available for download here.
Join
How do I join [GER]DuKs TESTSERVER?
Open Rust, press F1, and type client.connect 148.251.2.84:30015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. https://rust.duks-gaming.com is its site.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z,rustmaps
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build The game build is 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Other
rustmaps- Custom tag Owner or plugin set this tag; it is not part of the standard Rust set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.