A Shockbyte Rust Server
15.204.152.59:27394 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 11.2 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 6
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 22:08 UTC 2d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:30 UTCFW 13d ago | 1 | halved by day 6 | 11.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is A Shockbyte Rust Server?
A Shockbyte Rust Server is holding 0 of its 1 slots at the moment. The past seven days show 0 players on average and 1 at peak.
How does A Shockbyte Rust Server rank against other Rust servers?
By player hours over the last seven days, A Shockbyte Rust Server ranks #10,423 worldwide and sits in the top 47% of all ranked servers.
Wipe schedule
What does wipe day look like on A Shockbyte Rust Server?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 6 when it did not hold.
What is the wipe schedule on A Shockbyte Rust Server?
Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 2 days 3 hours.
Server
Is A Shockbyte Rust Server online, and how reliable is it?
Right now A Shockbyte Rust Server is up and online. The uptime it reports indicates a restart about 2 days 1 hours ago. 166 of 168 hours were online in the last 7 full days, 99% uptime. Its first appearance in When Is Wipe data was 19 September 2026.
Performance of A Shockbyte Rust Server: does it run smoothly?
In the last 48 hours, average server fps was 238, and it never dropped below 224. Buildings, deployables and other world objects pushed the entity count as high as 8,226. The peak memory usage was 2,835 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2634 and build 167584 on Linux is what A Shockbyte Rust Server runs. Steam updates your game, so the protocol matches when you join.
Where is A Shockbyte Rust Server located?
There is no region published for A Shockbyte Rust Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 15.204.152.59:27394 is its address.
Tags, lists
Which When Is Wipe lists include A Shockbyte Rust Server? And filters?
These When Is Wipe lists include A Shockbyte Rust Server: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): The server holds 1 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does A Shockbyte Rust Server enforce? And settings?
No gather rate appears in A Shockbyte Rust Server's name. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does A Shockbyte Rust Server run?
The map on A Shockbyte Rust Server is procedural, size 1,500, seed 50000, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join A Shockbyte Rust Server?
Open Rust, press F1, and type client.connect 15.204.152.59:27394 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp1- Max players The server holds 1 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167584- Build The game build is 167584.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.