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When Is Wipe

43,509 players on 11,484 servers

Offline #5,073

Test Server | Map Pre-Release for Canadian Chill

NA 15.235.113.18:28010 checked 44m ago

weekly wipes moddedoxide

Players

Now0/50
Peak, 48 hours2
7-day average0
7-day peak3
AveragePeak
00.511.5202:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 23% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 18:35 UTC, in 2d 17h. Its weekly schedule tag · low confidence

usual gap
4.9 days
between real wipes
on rhythm
50%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
25%
else halves by day 2

Coming wipes

  • 2d 17hSat 17 Oct, 18:35 UTC
  • 9d 17hSat 24 Oct, 18:35 UTC
  • 16d 17hSat 31 Oct, 18:35 UTC
  • 21d 17hThu 5 Nov, 19:00 UTCFW
  • 23d 17hSat 7 Nov, 18:35 UTC
  • 30d 17hSat 14 Nov, 18:35 UTC
  • 37d 17hSat 21 Nov, 18:35 UTC
  • 44d 17hSat 28 Nov, 18:35 UTC

The first 48 hours of its last wipes

Sat 10 OctMon 5 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 18:35 UTC 4d ago 2 – running 0
Mon 5 Oct, 22:11 UTC 9d ago 1 held half 4.8 days 0
Sun 4 Oct, 18:56 UTC 10d ago 2 – 1.1 days 0
Mon 28 Sep, 23:00 UTC 16d ago 1 halved by day 3 5.8 days 0
Wed 23 Sep, 18:50 UTC 21d ago 2 halved by day 1 5.2 days 0
Fri 18 Sep, 21:50 UTC 26d ago 1 halved by day 2 4.9 days 0
Tue 15 Sep, 16:28 UTC 29d ago 1 halved by day 2 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average
11/100
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average
2/150
Legionnaire Gaming Test ServerNA · groups of 8+ · weekly · 1 on average
3/200
Rustoria.co - US MainNA · groups of 16+ · weekly · 221 on average
45/250
Rusty Moose |US Main|NA · groups of 12+ · weekly · 220 on average
47/250
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 165 on average
268/275

Quick answers

from the figures on this page

Player counts

How busy is Test Server | Map Pre-Release for Canadian Chill?

Right now Test Server | Map Pre-Release for Canadian Chill is offline; the last sighting was 44 minutes ago. A seven-day average of 0 players, with a peak of 3. In the last 48 hours, 17:00 UTC drew the highest average: 2 players.

How does Test Server | Map Pre-Release for Canadian Chill rank against other Rust servers?

For player hours in the last seven days, Test Server | Map Pre-Release for Canadian Chill holds rank #5,073 worldwide, #885 in North America, and is in the top 23% of all ranked servers.

Wipe times

What does wipe day look like on Test Server | Map Pre-Release for Canadian Chill?

The busiest points of its recent wipes drew 2 players on average. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 25% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 2.

What is the wipe schedule on Test Server | Map Pre-Release for Canadian Chill?

The schedule of Test Server | Map Pre-Release for Canadian Chill cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. On Saturday 17 October at 18:35 UTC the next wipe falls due. 4 days 4 hours ago the current world was made. The tags state a weekly wipe schedule.

Server details

Is Test Server | Map Pre-Release for Canadian Chill online, and how reliable is it?

The server Test Server | Map Pre-Release for Canadian Chill is offline as of the latest check; last seen 44 minutes ago. Based on reported uptime, the last restart was roughly 4 days 2 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 13 September 2026.

Performance of Test Server | Map Pre-Release for Canadian Chill: does it run smoothly?

The last 48 hours saw an average of 60 server fps and a low of 60. The highest entity count was 88,612, including buildings, deployables and everything else. It went as high as 3,090 MB of memory. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does Test Server | Map Pre-Release for Canadian Chill run?

Rust network protocol 2634 and build 167398 on Linux is what Test Server | Map Pre-Release for Canadian Chill runs. Steam updates your game, so the protocol matches when you join.

Where is Test Server | Map Pre-Release for Canadian Chill located?

With its NA tag, Test Server | Map Pre-Release for Canadian Chill lists itself in North America. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 15.235.113.18:28010.

Lists and tags

Which When Is Wipe lists include Test Server | Map Pre-Release for Canadian Chill? And filters?

Best modded Rust servers and Rust servers in North America are the When Is Wipe lists that Test Server | Map Pre-Release for Canadian Chill fits. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What do the server tags on Test Server | Map Pre-Release for Canadian Chill mean?

The game's server browser reads the tags Test Server | Map Pre-Release for Canadian Chill publishes: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^w (Weekly): Weekly wipes; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): The server browser files it under North America. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Rules, map

What rules does Test Server | Map Pre-Release for Canadian Chill enforce? And settings?

No gather rate appears in Test Server | Map Pre-Release for Canadian Chill's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.

Which map does Test Server | Map Pre-Release for Canadian Chill run?

Test Server | Map Pre-Release for Canadian Chill runs a procedural map of size 4,000 with seed 1337, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page. Custom Map appears as the map name.

How to join

How do I join Test Server | Map Pre-Release for Canadian Chill?

Press F1 in Rust and enter client.connect 15.235.113.18:28010 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. https://www.chill-rust.ca/ is its site.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Capacity is 50 slots.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2634
Protocol Protocol 2634: to join, your game must match this version.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code A region code is not set for this server.

Wipe schedule

^w
Weekly Weekly wipes.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Modded category: the game is altered by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.