Test Server | Map Pre-Release for Canadian Chill
NA 15.235.113.18:28010 checked 44m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 17 October, 18:35 UTC, in 2d 17h. Its weekly schedule tag · low confidence
- usual gap
- 4.9 days between real wipes
- on rhythm
- 50% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 25% else halves by day 2
Coming wipes
- 2d 17hSat 17 Oct, 18:35 UTC
- 9d 17hSat 24 Oct, 18:35 UTC
- 16d 17hSat 31 Oct, 18:35 UTC
- 21d 17hThu 5 Nov, 19:00 UTCFW
- 23d 17hSat 7 Nov, 18:35 UTC
- 30d 17hSat 14 Nov, 18:35 UTC
- 37d 17hSat 21 Nov, 18:35 UTC
- 44d 17hSat 28 Nov, 18:35 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 18:35 UTC 4d ago | 2 | – | running | 0 |
| Mon 5 Oct, 22:11 UTC 9d ago | 1 | held half | 4.8 days | 0 |
| Sun 4 Oct, 18:56 UTC 10d ago | 2 | – | 1.1 days | 0 |
| Mon 28 Sep, 23:00 UTC 16d ago | 1 | halved by day 3 | 5.8 days | 0 |
| Wed 23 Sep, 18:50 UTC 21d ago | 2 | halved by day 1 | 5.2 days | 0 |
| Fri 18 Sep, 21:50 UTC 26d ago | 1 | halved by day 2 | 4.9 days | 0 |
| Tue 15 Sep, 16:28 UTC 29d ago | 1 | halved by day 2 | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Test Server | Map Pre-Release for Canadian Chill?
Right now Test Server | Map Pre-Release for Canadian Chill is offline; the last sighting was 44 minutes ago. A seven-day average of 0 players, with a peak of 3. In the last 48 hours, 17:00 UTC drew the highest average: 2 players.
How does Test Server | Map Pre-Release for Canadian Chill rank against other Rust servers?
For player hours in the last seven days, Test Server | Map Pre-Release for Canadian Chill holds rank #5,073 worldwide, #885 in North America, and is in the top 23% of all ranked servers.
Wipe times
What does wipe day look like on Test Server | Map Pre-Release for Canadian Chill?
The busiest points of its recent wipes drew 2 players on average. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 25% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 2.
What is the wipe schedule on Test Server | Map Pre-Release for Canadian Chill?
The schedule of Test Server | Map Pre-Release for Canadian Chill cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. On Saturday 17 October at 18:35 UTC the next wipe falls due. 4 days 4 hours ago the current world was made. The tags state a weekly wipe schedule.
Server details
Is Test Server | Map Pre-Release for Canadian Chill online, and how reliable is it?
The server Test Server | Map Pre-Release for Canadian Chill is offline as of the latest check; last seen 44 minutes ago. Based on reported uptime, the last restart was roughly 4 days 2 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Performance of Test Server | Map Pre-Release for Canadian Chill: does it run smoothly?
The last 48 hours saw an average of 60 server fps and a low of 60. The highest entity count was 88,612, including buildings, deployables and everything else. It went as high as 3,090 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Test Server | Map Pre-Release for Canadian Chill run?
Rust network protocol 2634 and build 167398 on Linux is what Test Server | Map Pre-Release for Canadian Chill runs. Steam updates your game, so the protocol matches when you join.
Where is Test Server | Map Pre-Release for Canadian Chill located?
With its NA tag, Test Server | Map Pre-Release for Canadian Chill lists itself in North America. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 15.235.113.18:28010.
Lists and tags
Which When Is Wipe lists include Test Server | Map Pre-Release for Canadian Chill? And filters?
Best modded Rust servers and Rust servers in North America are the When Is Wipe lists that Test Server | Map Pre-Release for Canadian Chill fits. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on Test Server | Map Pre-Release for Canadian Chill mean?
The game's server browser reads the tags Test Server | Map Pre-Release for Canadian Chill publishes: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^w (Weekly): Weekly wipes; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): The server browser files it under North America. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Test Server | Map Pre-Release for Canadian Chill enforce? And settings?
No gather rate appears in Test Server | Map Pre-Release for Canadian Chill's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does Test Server | Map Pre-Release for Canadian Chill run?
Test Server | Map Pre-Release for Canadian Chill runs a procedural map of size 4,000 with seed 1337, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page. Custom Map appears as the map name.
How to join
How do I join Test Server | Map Pre-Release for Canadian Chill?
Press F1 in Rust and enter client.connect 15.235.113.18:28010 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. https://www.chill-rust.ca/ is its site.
Server tags
Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build The game build is 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Wipe schedule
^w- Weekly Weekly wipes.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Region
NA- North America The server browser files it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.