SNF PvE
EA 15.235.160.24:60411 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers, top 78% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 4h. The force wipe · high confidence
- usual gap
- 0.4 days between real wipes
Coming wipes
- 21d 4hThu 5 Nov, 19:00 UTCFW
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 02:15 UTC 12h ago | – | – | running | 0 |
| Wed 14 Oct, 15:37 UTC 23h ago | – | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is SNF PvE?
The current population of SNF PvE is 2 out of 100 slots. The past seven days show 1 players on average and 2 at peak. In the last 48 hours, 13:00 UTC drew the highest average: 2 players.
How does SNF PvE rank against other Rust servers?
For player hours in the last seven days, SNF PvE holds rank #7,566 worldwide, #406 in Asia, and is in the top 34% of all ranked servers.
Wipe times
What is the wipe schedule on SNF PvE?
Once a month, at the force wipe, SNF PvE wipes. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that wipes every Rust server. The map has been running for 12 hours. Its tags show a monthly wipe schedule.
Server
Is SNF PvE online, and how reliable is it?
Right now SNF PvE is up and online. The uptime it reports indicates a restart about 11 hours ago. Its first appearance in When Is Wipe data was 14 October 2026.
Performance of SNF PvE: does it run smoothly?
Over the past 48 hours, it averaged 149 server fps, with a minimum of 9. Buildings, deployables and other world objects pushed the entity count as high as 66,897. The peak memory usage was 2,633 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does SNF PvE run?
On SNF PvE, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is SNF PvE located?
With its EA tag, SNF PvE lists itself in Asia. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 15.235.160.24:60411 is its address.
Lists and tags
Which When Is Wipe lists include SNF PvE? And filters?
Best modded Rust servers are the When Is Wipe lists that SNF PvE fits. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What do the server tags on SNF PvE mean?
gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): It wipes monthly, together with the force wipe; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings; EA (East Asia): In the server browser it sits under East Asia are the tags SNF PvE publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does SNF PvE enforce? And settings?
SNF PvE's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does SNF PvE run?
A procedural map, size 3,500 with seed 1010609537, is used by SNF PvE; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join SNF PvE?
Press F1 in Rust and enter client.connect 15.235.160.24:60411 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,EA,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players Slot count: 100.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build This server runs build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Wipe schedule
^m- Monthly It wipes monthly, together with the force wipe.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Region
EA- East Asia In the server browser it sits under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.