A Shockbyte Rust Server
152.228.198.151:20164 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 8.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 02:01 UTC 1d ago | – | – | running | 0 |
| Mon 5 Oct, 18:31 UTC 8d ago | 1 | halved by day 1 | 7.3 days | 0 |
| Fri 25 Sep, 10:48 UTC 18d ago | 1 | halved by day 1 | 10.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is A Shockbyte Rust Server?
The current population of A Shockbyte Rust Server is 0 out of 1 slots. A seven-day average of 0 players, with a peak of 1. In the last 48 hours, 02:00 UTC drew the highest average: 1 players.
How does A Shockbyte Rust Server rank against other Rust servers?
By player hours over the last seven days, A Shockbyte Rust Server ranks #12,444 worldwide and sits in the top 56% of all ranked servers.
Wipe times
What does wipe day look like on A Shockbyte Rust Server?
The busiest points of its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaks. Half that peak or more was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.
What is the wipe schedule on A Shockbyte Rust Server?
No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 31 hours.
Server
Is A Shockbyte Rust Server online, and how reliable is it?
Right now A Shockbyte Rust Server is up and online. It reports an uptime that puts the last restart at about 29 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 15 September 2026.
Performance of A Shockbyte Rust Server: does it run smoothly?
Over the past 48 hours, it averaged 239 server fps, with a minimum of 226. The highest entity count was 8,091, including buildings, deployables and everything else. The peak memory usage was 2,697 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 167754 on Linux is what A Shockbyte Rust Server runs. Steam updates your game, so the protocol matches when you join.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 152.228.198.151:20164.
Lists and tags
Which When Is Wipe lists include A Shockbyte Rust Server? And filters?
The When Is Wipe lists A Shockbyte Rust Server fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp1 (Max players): Capacity is 1 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2635 (Protocol): The server runs game protocol 2635; a version mismatch blocks joining; cs167754 (Build): Build 167754; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does A Shockbyte Rust Server enforce? And settings?
A Shockbyte Rust Server's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, on.
Which map does A Shockbyte Rust Server run?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 152.228.198.151:20164 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2635,gmrust,cs167754,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp1- Max players Capacity is 1 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2635- Protocol The server runs game protocol 2635; a version mismatch blocks joining.
cs167754- Build Build 167754.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.