Testserver
153.100.177.54:28020 checked 23h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Testserver?
Currently Testserver is offline, having last been seen 23 hours ago. The past seven days show 1 players on average and 1 at peak. Over the past 48 hours, the peak period was 10:00 UTC with an average of 1 players.
How does Testserver rank against other Rust servers?
By player hours over the last seven days, Testserver ranks #14,165 worldwide and sits in the top 64% of all ranked servers.
Wipe times
What is the wipe schedule on Testserver?
Its rhythm is not yet clear from the wipes of Testserver on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 23 hours ago the current world was made.
Server
Is Testserver online, and how reliable is it?
Right now Testserver is offline, with the most recent sighting 23 hours ago. The earliest record When Is Wipe has is 14 October 2026.
Which version of Rust does Testserver run?
The Rust version for Testserver is network protocol 2634 and build 167781, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Testserver located?
No region is published by Testserver. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 153.100.177.54:28020.
Lists and tags
Which When Is Wipe lists include Testserver? And filters?
The When Is Wipe lists Testserver fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Testserver mean?
These are the tags Testserver publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does Testserver enforce? And settings?
No gather rate appears in Testserver's name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.
Which map does Testserver run?
Testserver uses a procedural map from the game's generator.
How to join
How do I join Testserver?
Press F1 in Rust and enter client.connect 153.100.177.54:28020 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players Slot count: 10.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build The game build is 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.