Isolated save recovery check
EA 153.246.233.123:38015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 22h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Isolated save recovery check?
Right now Isolated save recovery check is offline; the last sighting was 11 days 12 hours ago.
How does Isolated save recovery check rank against other Rust servers?
For player hours in the last seven days, Isolated save recovery check holds rank #15,917 worldwide, #487 in Asia, and is in the top 69% of all ranked servers.
Wipe times
What is the wipe schedule on Isolated save recovery check?
An estimate from the force wipe gives the next wipe for Isolated save recovery check. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that wipes every Rust server. The map has been running for 18 days 8 hours. Its tags show a monthly wipe schedule.
Server details
Is Isolated save recovery check online, and how reliable is it?
Right now Isolated save recovery check is offline, with the most recent sighting 11 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 2 October 2026.
Which version of Rust does Isolated save recovery check run?
The Rust version for Isolated save recovery check is network protocol 2634 and build 166586, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is Isolated save recovery check located?
In Asia, Isolated save recovery check lists itself with its EA tag. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 153.246.233.123:38015.
Tags, lists
Which When Is Wipe lists include Isolated save recovery check? And filters?
Community Rust servers and Vanilla Rust servers are the When Is Wipe lists that Isolated save recovery check fits. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Isolated save recovery check mean?
These are the tags Isolated save recovery check publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): Capacity is 0 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166586 (Build): Build 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules; ^o (Oxide): The plugin framework here is Oxide (uMod); EA (East Asia): In the server browser it sits under East Asia. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Isolated save recovery check enforce? And settings?
Isolated save recovery check's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. A community server, it appears in the Community section. Oxide plugins are used. Vanilla is claimed: vanilla: the stock game, with no changed rates, kits or rules. The server has VAC, Valve's anti-cheat, on.
Which map does Isolated save recovery check run?
A procedural map, made by the game, is used by Isolated save recovery check.
How to join
How do I join Isolated save recovery check?
Open Rust, press F1, and type client.connect 153.246.233.123:38015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp0,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166586,ts8,^o
Game
gmrust- Game mode This server runs standard Rust survival.
mp0- Max players Capacity is 0 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166586- Build Build 166586.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Wipe schedule
^m- Monthly Monthly wipes apply, aligned with the force wipe.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
Region
EA- East Asia In the server browser it sits under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.