RMM-test-live2
153.66.205.68:28115 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RMM-test-live2?
Currently RMM-test-live2 is offline, having last been seen 4 days 14 hours ago. Averaged over the past week: 0 players.
How does RMM-test-live2 rank against other Rust servers?
By player hours over the last seven days, RMM-test-live2 ranks #15,903 worldwide and sits in the top 72% of all ranked servers.
Wipe times
What is the wipe schedule on RMM-test-live2?
Too few wipes are on record for RMM-test-live2 to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 4 days 14 hours.
Server
Is RMM-test-live2 online, and how reliable is it?
Live status for RMM-test-live2: offline, last seen 4 days 14 hours ago. 0 of 72 hours were online in the last 3 full days, 0% uptime. When Is Wipe has tracked it since 10 October 2026.
Which version of Rust does RMM-test-live2 run?
On RMM-test-live2, the Rust version is network protocol 2634 and build 167398 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is RMM-test-live2 located?
No region is published by RMM-test-live2. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 153.66.205.68:28115 is its address.
Lists and tags
Which When Is Wipe lists include RMM-test-live2? And filters?
Community Rust servers are the When Is Wipe lists that RMM-test-live2 fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on RMM-test-live2 mean?
gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): Capacity is 500 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set are the tags RMM-test-live2 publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does RMM-test-live2 enforce? And settings?
No gather rate appears in RMM-test-live2's name. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.
How to join
How do I join RMM-test-live2?
Press F1 in Rust and enter client.connect 153.66.205.68:28115 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp500- Max players Capacity is 500 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167398- Build The game build is 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.