[US] Chronic Condition
NA 156.236.84.44:28065 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is [US] Chronic Condition?
At present [US] Chronic Condition shows as offline; its last appearance was 12 days 7 hours ago.
How does [US] Chronic Condition rank against other Rust servers?
By player hours over the last seven days, [US] Chronic Condition ranks #16,408 worldwide and #1,629 in North America, sitting in the top 69% of all ranked servers.
Wipe times
What is the wipe schedule on [US] Chronic Condition?
From the force wipe, an estimate is made of the next wipe for [US] Chronic Condition. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. The map has been running for 39 days 11 hours. A monthly wipe schedule is published in its tags.
Server details
Is [US] Chronic Condition online, and how reliable is it?
The server [US] Chronic Condition is offline as of the latest check; last seen 12 days 7 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 13 September 2026.
Which version of Rust does [US] Chronic Condition run?
The Rust version for [US] Chronic Condition is network protocol 2633 and build 165217, on Linux. Steam updates your game, so the protocol matches when you join.
Where is [US] Chronic Condition located?
In North America, [US] Chronic Condition lists itself with its NA tag. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 156.236.84.44:28065 is its address.
Lists and tags
Which When Is Wipe lists include [US] Chronic Condition? And filters?
These When Is Wipe lists include [US] Chronic Condition: Best modded Rust servers and Rust servers in North America. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [US] Chronic Condition mean?
The game's server browser reads the tags [US] Chronic Condition publishes: gmvanilla (Game mode): This is a vanilla survival server; mp50 (Max players): The server holds 50 players; ts16 (Group limit): Teams are capped at 16; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server; ^m (Monthly): It wipes monthly, together with the force wipe; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): In the server browser it sits under North America. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does [US] Chronic Condition enforce? And settings?
[US] Chronic Condition's name makes no mention of a gather rate. Up to 16 players can be in a group. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. Vanilla is in the name: vanilla: the stock game, with no changed rates, kits or rules. The server has VAC, Valve's anti-cheat, on.
Which map does [US] Chronic Condition run?
[US] Chronic Condition runs a procedural map of size 4,250 with seed 1564901445, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join [US] Chronic Condition?
Open Rust, press F1, and type client.connect 156.236.84.44:28065 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,^m,^v,NA,gmvanilla,cs165217,ts16,^o^z
Game
gmvanilla- Game mode This is a vanilla survival server.
mp50- Max players The server holds 50 players.
ts16- Group limit Teams are capped at 16.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build The game build is 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Wipe schedule
^m- Monthly It wipes monthly, together with the force wipe.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Region
NA- North America In the server browser it sits under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.