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When Is Wipe

85,506 players on 11,704 servers

Offline #8,920

BuildLab

157.173.25.164:47831 checked 22h ago

moddedoxide

Players

Now0/4
Peak, 48 hours1
7-day average1
7-day peak1
AveragePeak
00.250.50.75111:0013:0014:0016:0017:0019:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct9 Oct11 Oct14 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:05 UTC 12d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
274/999
103/999
27/150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average
28/100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 26 on average
53/100

Quick answers

from the figures on this page

Player counts

How busy is BuildLab?

Currently BuildLab is offline, having last been seen 22 hours ago. For the last seven days the mean was 1 players; the highest count was 1. Over the past 48 hours, the peak period was 12:00 UTC with an average of 1 players.

How does BuildLab rank against other Rust servers?

For player hours in the last seven days, BuildLab holds rank #8,920 and is in the top 40% of all ranked servers.

Wipe times

What is the wipe schedule on BuildLab?

The rhythm of BuildLab cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 12 days 1 hours.

Server

Is BuildLab online, and how reliable is it?

The server BuildLab is offline as of the latest check; last seen 22 hours ago. 10 of 168 hours were online in the last 7 full days, 6% uptime. Its first appearance in When Is Wipe data was 30 September 2026.

Which version of Rust does BuildLab run?

Rust network protocol 2634 and build 167398 on Windows is what BuildLab runs. Your game must match the protocol to connect, and Steam keeps it updated.

Where is BuildLab located?

No region is published by BuildLab. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 157.173.25.164:47831 is its address.

Tags, lists

Which When Is Wipe lists include BuildLab? And filters?

Best modded Rust servers and Rust build and creative servers are the When Is Wipe lists that BuildLab fits. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on BuildLab mean?

The game's server browser reads the tags BuildLab publishes: gmrust (Game mode): Standard survival is the game mode; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Map and rules

What rules does BuildLab enforce? And settings?

BuildLab's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. The server has VAC, Valve's anti-cheat, on.

Which map does BuildLab run?

BuildLab uses a procedural map from the game's generator.

Join

How do I join BuildLab?

Open Rust, press F1, and type client.connect 157.173.25.164:47831 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival is the game mode.
mp4
Max players Slot count: 4.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398
Build Build 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.