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When Is Wipe

36,021 players on 11,450 servers

Online #15,460

Aussie PvE | Modded | AU/OCE

157.211.49.86:28115 checked 13m ago

moddedoxide

Players

Now0/100
Peak, 48 hours1
7-day average0
7-day peak1
AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1.5

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 06:20 UTC 7d ago 1 – running 0
Thu 1 Oct, 21:25 UTCFW 12d ago 1 halved by day 1 5.4 days 0
Thu 24 Sep, 04:05 UTC 20d ago 1 halved by day 2 7.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AUS] Rust in PeaceOC · groups of 8+ · 1 on average
1/50
Rustafied.com - AU LongOC · groups of 16+ · monthly · 154 on average
150/200
Rustafied.com - AU MainOC · groups of 16+ · weekly · 123 on average
22/100
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 101 on average
159/200
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 52 on average
9/150
Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 36 on average
27/100

Quick answers

from the figures on this page

Population

How busy is Aussie PvE | Modded | AU/OCE?

Aussie PvE | Modded | AU/OCE is holding 0 of its 100 slots at the moment. A seven-day average of 0 players, with a peak of 1. In the last 48 hours, 03:00 UTC drew the highest average: 0 players.

How does Aussie PvE | Modded | AU/OCE rank against other Rust servers?

Over the last seven days, Aussie PvE | Modded | AU/OCE is #15,460 for player hours, placing it in the top 69% of ranked servers globally.

Wipe times

What does wipe day look like on Aussie PvE | Modded | AU/OCE?

Its recent wipes drew an average busiest crowd of 1 players. 17 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 1.5.

What is the wipe schedule on Aussie PvE | Modded | AU/OCE?

There is no next wipe to predict for Aussie PvE | Modded | AU/OCE because it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 7 days 1 hours.

Server details

Is Aussie PvE | Modded | AU/OCE online, and how reliable is it?

Aussie PvE | Modded | AU/OCE is online at the moment. Based on reported uptime, the last restart was roughly 46 hours ago. In the last 7 full days, it was up for 162 of 168 hours, or 96% of the time. The earliest record When Is Wipe has is 23 September 2026.

Performance of Aussie PvE | Modded | AU/OCE: does it run smoothly?

Over the past 48 hours, it averaged 160 server fps, with a minimum of 115. At its peak it held 198,379 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 5,202 MB. The feeling of lag players report is caused by low fps and entities climbing.

Which version of Rust does Aussie PvE | Modded | AU/OCE run?

Rust network protocol 2634 and build 166652 on Windows is what Aussie PvE | Modded | AU/OCE runs. Joining needs the same protocol version; Steam handles that update for you.

Where is Aussie PvE | Modded | AU/OCE located?

No region tag is published by Aussie PvE | Modded | AU/OCE, but its name points to Oceania. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 157.211.49.86:28115.

Tags, lists

Which When Is Wipe lists include Aussie PvE | Modded | AU/OCE? And filters?

These When Is Wipe lists include Aussie PvE | Modded | AU/OCE: Oceania Rust servers and Best modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Aussie PvE | Modded | AU/OCE mean?

gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): Capacity is 100 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings are the tags Aussie PvE | Modded | AU/OCE publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Rules, map

What rules does Aussie PvE | Modded | AU/OCE enforce? And settings?

No gather rate appears in Aussie PvE | Modded | AU/OCE's name. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Anti-cheat VAC from Valve is on.

Which map does Aussie PvE | Modded | AU/OCE run?

Aussie PvE | Modded | AU/OCE runs a procedural map of size 4,500 with seed 1337, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.

Join

How do I join Aussie PvE | Modded | AU/OCE?

Press F1 in Rust and enter client.connect 157.211.49.86:28115 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival is the game mode.
mp100
Max players Capacity is 100 slots.
ts8
Group limit The team limit is 8, the game's default.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs166652
Build This server runs build 166652.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.