A Shockbyte Rust Server
157.85.85.98:27936 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is A Shockbyte Rust Server?
0 of 40 slots on A Shockbyte Rust Server are filled right now. The past week gives an average of 0 players.
How does A Shockbyte Rust Server rank against other Rust servers?
By player hours over the last seven days, A Shockbyte Rust Server ranks #15,967 worldwide and sits in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on A Shockbyte Rust Server?
Too few wipes are on record for A Shockbyte Rust Server to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 42 hours.
Server
Is A Shockbyte Rust Server online, and how reliable is it?
Live status for A Shockbyte Rust Server: online. Based on reported uptime, the last restart was roughly 31 hours ago. Its first appearance in When Is Wipe data was 12 October 2026.
Performance of A Shockbyte Rust Server: does it run smoothly?
Over the past 48 hours, it averaged 239 server fps, with a minimum of 233. At its peak it held 8,370 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 908 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server runs. Steam updates your game, so the protocol matches when you join.
Where is A Shockbyte Rust Server located?
There is no region published for A Shockbyte Rust Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.85.98:27936.
Tags, lists
Which When Is Wipe lists include A Shockbyte Rust Server? And filters?
The When Is Wipe lists A Shockbyte Rust Server fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Capacity is 40 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does A Shockbyte Rust Server enforce? And settings?
No gather rate appears in A Shockbyte Rust Server's name. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.
Which map does A Shockbyte Rust Server run?
A procedural map, size 1,500 with seed 50000, is used by A Shockbyte Rust Server; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join A Shockbyte Rust Server?
Press F1 in Rust and enter client.connect 157.85.85.98:27936 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players Capacity is 40 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167398- Build The game build is 167398.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.