Water_Cup
157.85.86.136:27176 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:22 UTC 11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Water_Cup?
Water_Cup is holding 0 of its 5 slots at the moment. A seven-day average of 0 players, with a peak of 1.
How does Water_Cup rank against other Rust servers?
Over the last seven days, Water_Cup is #15,780 for player hours, placing it in the top 71% of ranked servers globally.
Wipe schedule
What does wipe day look like on Water_Cup?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Water_Cup?
The rhythm of Water_Cup cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 11 days 21 hours is how long the present world has lasted.
Server
Is Water_Cup online, and how reliable is it?
Water_Cup is online at the moment. It reports an uptime that puts the last restart at about 10 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 2 October 2026.
Performance of Water_Cup: does it run smoothly?
In the last 48 hours, average server fps was 130, and it never dropped below 54. At its peak it held 94,048 entities, which covers buildings, deployables and all other objects in the world. It went as high as 3,722 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Water_Cup run?
The Rust version for Water_Cup is network protocol 2634 and build 167781, on Linux. Steam updates your game, so the protocol matches when you join.
Where is Water_Cup located?
For Water_Cup, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 157.85.86.136:27176 is its address.
Tags, lists
Which When Is Wipe lists include Water_Cup? And filters?
Community Rust servers are the When Is Wipe lists that Water_Cup fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Water_Cup mean?
The game's server browser reads the tags Water_Cup publishes: gmrust (Game mode): Standard survival is the game mode; mp5 (Max players): Capacity is 5 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Water_Cup enforce? And settings?
The name of Water_Cup does not state a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.
Which map does Water_Cup run?
Water_Cup runs a procedural map of size 4,000 with seed 100000, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join Water_Cup?
Open Rust, press F1, and type client.connect 157.85.86.136:27176 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp5- Max players Capacity is 5 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.