A Shockbyte Rust Server
157.85.86.175:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 12h. The force wipe · high confidence
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 22d 12hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:44 UTCFW 12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is A Shockbyte Rust Server?
0 of 125 slots on A Shockbyte Rust Server are filled right now. For the last seven days the mean was 0 players; the highest count was 1. The busiest time in the last 48 hours was 02:00 UTC, when the average was 0 players.
How does A Shockbyte Rust Server rank against other Rust servers?
Over the last seven days, A Shockbyte Rust Server is #11,785 for player hours, placing it in the top 53% of ranked servers globally.
Wipe schedule
What does wipe day look like on A Shockbyte Rust Server?
The busiest points of its recent wipes drew 1 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on A Shockbyte Rust Server?
The only wipe A Shockbyte Rust Server runs is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 12 days 9 hours is how long the present world has lasted.
Server
Is A Shockbyte Rust Server online, and how reliable is it?
Right now A Shockbyte Rust Server is up and online. Based on reported uptime, the last restart was roughly 12 days 1 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of A Shockbyte Rust Server: does it run smoothly?
The last 48 hours saw an average of 199 server fps and a low of 187. At its peak it held 48,456 entities, which covers buildings, deployables and all other objects in the world. It went as high as 2,903 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2634 and build 166494 on Linux is what A Shockbyte Rust Server runs. Steam updates your game, so the protocol matches when you join.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.86.175:28015.
Tags, lists
Which When Is Wipe lists include A Shockbyte Rust Server? And filters?
These When Is Wipe lists include A Shockbyte Rust Server: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): Standard survival is the game mode; mp125 (Max players): Slot count: 125; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166494 (Build): Build 166494; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does A Shockbyte Rust Server enforce? And settings?
The name of A Shockbyte Rust Server does not state a gather rate. With the default limit, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.
Which map does A Shockbyte Rust Server run?
The map on A Shockbyte Rust Server is procedural, size 3,000, seed 50000, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join A Shockbyte Rust Server?
Open Rust, press F1, and type client.connect 157.85.86.175:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp125,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp125- Max players Slot count: 125.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166494- Build Build 166494.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.