mess around
157.85.86.176:23760 checked 22h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers, and #446 of the quad servers (top 54%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is mess around?
Currently mess around is offline, having last been seen 22 hours ago. A seven-day average of 0 players, with a peak of 2.
How does mess around rank against other Rust servers?
Over the last seven days, mess around is #8,123 for player hours, placing it in the top 36% of ranked servers globally. It sits at #446 in the quad group.
Wipe schedule
What is the wipe schedule on mess around?
Too few wipes are on record for mess around to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 12 days 15 hours ago the current world was made.
Server
Is mess around online, and how reliable is it?
Right now mess around is offline, with the most recent sighting 22 hours ago. The uptime it reports indicates a restart about 11 days 16 hours ago. 157 of 168 hours were online in the last 7 full days, 93% uptime. When Is Wipe has tracked it since 1 October 2026.
Performance of mess around: does it run smoothly?
In the last 48 hours, average server fps was 4, and it never dropped below 4. The highest entity count was 139,639, including buildings, deployables and everything else. The peak memory usage was 4,525 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does mess around run?
On mess around, the Rust version is network protocol 2634 and build 166494 and the OS is Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is mess around located?
No region is published by mess around. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 157.85.86.176:23760 is its address.
Tags, lists
Which When Is Wipe lists include mess around? And filters?
These When Is Wipe lists include mess around: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
What do the server tags on mess around mean?
The game's server browser reads the tags mess around publishes: gmsoftcore (Game mode): An easier ruleset applies: softcore; mp10 (Max players): Capacity is 10 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166494 (Build): This server runs build 166494; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does mess around enforce? And settings?
The name of mess around does not state a gather rate. quad, with a maximum of 4 players per group. Facepunch's less punishing mode: some loot is kept That is the game mode: softcore. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. VAC is off.
Which map does mess around run?
mess around runs a procedural map of size 4,000 with seed 800000, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join mess around?
Open Rust, press F1, and type client.connect 157.85.86.176:23760 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs166494,ts4,^o^z
Game
gmsoftcore- Game mode An easier ruleset applies: softcore.
mp10- Max players Capacity is 10 slots.
ts4- Group limit The team limit is 4.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166494- Build This server runs build 166494.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.