rustoShockbyte
157.85.86.4:26733 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is rustoShockbyte?
At present rustoShockbyte shows as offline; its last appearance was 29 days 4 hours ago.
How does rustoShockbyte rank against other Rust servers?
For player hours in the last seven days, rustoShockbyte holds rank #15,025 and is in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on rustoShockbyte?
Too few wipes are on record for rustoShockbyte to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 38 days 20 hours is how long the present world has lasted.
Server
Is rustoShockbyte online, and how reliable is it?
Right now rustoShockbyte is offline, with the most recent sighting 29 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Which version of Rust does rustoShockbyte run?
The Rust version for rustoShockbyte is network protocol 2633 and build 163794, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is rustoShockbyte located?
No region is published by rustoShockbyte. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.86.4:26733.
Tags, lists
Which When Is Wipe lists include rustoShockbyte? And filters?
These When Is Wipe lists include rustoShockbyte: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on rustoShockbyte mean?
The game's server browser reads the tags rustoShockbyte publishes: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): Capacity is 4 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does rustoShockbyte enforce? And settings?
rustoShockbyte's name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, on.
Which map does rustoShockbyte run?
A procedural map, made by the game, is used by rustoShockbyte.
Join
How do I join rustoShockbyte?
Open Rust, press F1, and type client.connect 157.85.86.4:26733 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp4- Max players Capacity is 4 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs163794- Build This server runs build 163794.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.