A Shockbyte x Discord Production Rust Server
157.85.87.229:25005 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:58 UTC 11d ago | 1 | – | running | 0 |
| Wed 23 Sep, 16:57 UTC 20d ago | 2 | halved by day 2 | 8.6 days | 1 |
| Wed 23 Sep, 10:17 UTC 20d ago | 2 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is A Shockbyte x Discord Production Rust Server?
0 of 10,000 slots on A Shockbyte x Discord Production Rust Server are filled right now. Looking at the last seven days, the average player count was 0.
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
Over the last seven days, A Shockbyte x Discord Production Rust Server is #15,977 for player hours, placing it in the top 71% of ranked servers globally.
Wipe times
What does wipe day look like on A Shockbyte x Discord Production Rust Server?
At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 1 hours passed before the crowd peaked. Half that peak or more was held until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 2.
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
There is no next wipe to predict for A Shockbyte x Discord Production Rust Server because it wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 11 days 15 hours.
Server details
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
Live status for A Shockbyte x Discord Production Rust Server: online. It reports an uptime that puts the last restart at about 11 days 14 hours ago. 144 of 168 hours were online in the last 7 full days, 86% uptime. When Is Wipe has tracked it since 23 September 2026.
Performance of A Shockbyte x Discord Production Rust Server: does it run smoothly?
Over the past 48 hours, it averaged 254 server fps, with a minimum of 245. Buildings, deployables and other world objects pushed the entity count as high as 8,226. It went as high as 2,474 MB of memory. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does A Shockbyte x Discord Production Rust Server run?
The Rust version for A Shockbyte x Discord Production Rust Server is network protocol 2634 and build 166586, on Linux. Steam updates your game, so the protocol matches when you join.
Where is A Shockbyte x Discord Production Rust Server located?
No region is published by A Shockbyte x Discord Production Rust Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.87.229:25005.
Tags, lists
Which When Is Wipe lists include A Shockbyte x Discord Production Rust Server? And filters?
These When Is Wipe lists include A Shockbyte x Discord Production Rust Server: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
These are the tags A Shockbyte x Discord Production Rust Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10000 (Max players): The server holds 10,000 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166586 (Build): This server runs build 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does A Shockbyte x Discord Production Rust Server enforce? And settings?
A Shockbyte x Discord Production Rust Server's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. PvP and raiding are enabled. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, on.
Which map does A Shockbyte x Discord Production Rust Server run?
The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500, seed 50000, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join A Shockbyte x Discord Production Rust Server?
Open Rust, press F1, and type client.connect 157.85.87.229:25005 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10000,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10000- Max players The server holds 10,000 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166586- Build This server runs build 166586.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.